plays another 2,000 hours of dwarf fortress
Unironically, yes. Also,ssh nethack@alt.org(or some other server) strongly recommended. My first ascension is still one of my most memorable gaming experiences.
devs are not in control of pc optimization, it is their bosses. plus idont think this ai thing is gonna write fast code...
I mean, if all new gaming becomes cloud based shit I'm just going to be playing old games on emulators forever, or at least as long as my computer functions. And then when that fails, I'll go back to analog enjoyments.
I have a harddrive with about 2.7 TB of Ps2 isos. This should be enough for the next 10 years.
When I think about it, between emulators and various icon collections I have enough games to last me for the rest of my life. And that's a feeling of being free, not trapped.
I also have to do a shout-out for analog enjoyments. Interacting with the natural world and exercising all of your senses are just straight-up good for you.
My steam library alone is enough to last me a decade probably
Ah I don't care anymore. Gamers complain about performance and prices all the time but still buy it.
These games exist and are becoming more common because they make more profit.
Yep, every time the industry does something heinous gamers have a cry and then just bend over and lube their asses.
If I can’t play games I might have to get into politics to amuse myself. The trick is to get others to foot the bill for your hobby.
Worst ending: Devs continue chasing higher graphical settings, consoles continue to release but at much higher price points to cover these costs. Cloud gaming also becomes much more expensive to afford the infrastructure. Gaming becomes less accessible to everyone except the wealthy.
"Gamers finally rise up" scenario
Most cloud gaming is pretty hit or miss. Playstation's seems particularly bad when I've used it, Xbox is fine, but GeForce now was really good for me (I have a decent connection at home). Nvidia, who also is helping cause this pricing issue, basically killed their own product by adding this arbitrary monthly limit of 100 hours.
Listen you dinguses, the type of person willing to pay over 20 bucks a month for your highest tier service, when you still have to own the games to play them, are going to want to use it for more than 3 hours a day.
I bought a better computer instead, ¯\_(ツ)_/¯
We need to turn this law into an electron app.
Oberon... A2... rabbit hole alert i'm out!
What OS runs wonderfully on old hardware?
Linux or BSD based OSes.
Mint
I run Debian 13 on my 13 year old Thinkpad. It’s perfect for my uses.
Ya I run the latest Debian on some old surplus office machine. Might be dell. Runs great. Got SSD so it's lightning
Unless you're really chasing the big name games, you don't need that high powered of a rig anymore. Stylized graphics are better than highly realistic, they hold up better and longer. The most intensive game I have bought is STALKER 2 and even then my rig is holding up fine.
The first ending has already been happening.
The second ending keeps failing to happen. We've got graveyards full of Cloud Gaming markets. Google Stadia, OnLive, Walmart's cloud service LiquidSky, and various smaller platforms like Vectordash and Bifrost.
Plus why would anyone use the expensive ram ssds and gpus to make a datacenter for videogames when they can hop onto the AI hype before it's gone?
stadia people got lucky as they got full refunds on everything after it shut down. what a deal tbh
Secret ending: you keep playing the huge selection of games we already have, endlessly, forgetting games you played a while ago as you restart one you already forgot.
Edit: currently playing Warhammer 40k: Space Marine. So far it's really fun. It's as if you're playing Doom as a more normal guy.
Maybe this is a good time to visit the hundreds of never-installed games we have in our steam libraries.
Cloud gaming isn't real.
Remote computing almost never makes sense. Budgeting for continued access inevitably costs enough to buy something local - less powerful, but powerful enough. One year university supercomputers could run multiplayer first-person dungeon crawlers. The next year, so could an Apple II. (Christ, $1300 at launch? It did not do much more than the $600 TRS-80 and C64. The Apple I was only $666. Meanwhile a $150 Atari was better at action titles anyway.)
When networks advance faster than computing, there's glimpses of viability. Maybe there was a brief window where machines that struggled with Doom could have streamed Quake over dial-up... at 28.8 kbps... in RealPlayer quality... while paying by the minute for the phone call. Or maybe your first cable modem could have delivered Far Cry in standard-def MPEG2, right between Halo 2 and the $300 launch of the 360, while Half-Life 2 ran on any damn thing.
Nowadays your phone runs Unreal 5 games. What else were you gonna stream games on? If you have a desktop, it's probably for gaming. Set-top boxes keep Ouya-ing themselves, trying to become "mini-consoles" that cost too much, run poorly, and stop getting updates. Minimalist laptops like Chromebook find themselves abandoned, even though the entire fucking pitch was an everlasting dumb terminal for the internet. The only place cloud gaming almost works is for laptops, and really only work laptops, because otherwise-- buy a Steam Deck. You're better off carrying a keyboard for normal desk use than a controller for gaming on the subway.
Back in the ole days network computing made sense simply because of availability.
It took the industry decades to supply physical hardware, and even this is debatable considering the god forsaken prices we've seen over the past 7 years.
The industry is struggling to meet every level of pyramid that is computing need.
The other thing is remote gaming is ideally something purposely aimed at the jet setting never home thin and light packed warrior.
If you worked from home it makes no sense to not buy your own hardware. Although at today's insanely inflated prices it's not making much sense.
"The ole days" meaning 1963 to 1976. Anywhere after that, if you had a monitor and a modem, you might as well buy a microcomputer. Uncontested access, total control, boots into an environment to write your own programs. Only the French made a networked alternative worthwhile - and frankly even Minitel machines should've had homebrew for poker or whatever.
Trends over the last decade are general inflation not being matched by any serious growth in wages. Trends over the last year are just grifters with an infinite money glitch buying literally all hardware so the robot can stare at pirated movies. I'm not the sort of person to insist capitalism never works, but this is definitely capitalism not working.
The other good ending: People learn to disassemble e-waste and reuse stuff instead of throwing them in the trash. Think of all the SSDs, HDDs, and RAM sticks that are thrown out in old laptops and gaming consoles. It would be great to bring more of a reuse, repair, Maguyver, culture back to electronics.
You'll need right to repair first.
I mean, I'm happy to Maguyver my old laptop, I'm just not sure how much utility that last 8gb of ddr3 will deliver to my £5000 gaming rig
If those Devs could read low level they'd be very upset
Cloud gaming is effectively impossible due to little things like the speed of light. Sure, you could play Civilization via cloud but good fucking luck with competitive shooters.
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