I helped develop Unciv.
Have fun.
I helped develop Unciv.
Have fun.
Thank you for your service o7
You've helped me waste dozens of hours I should be giving to the corporation. Thank you for doing your part.
Never too late to dicover a classic.
By sheer chace I came across Alpha Centauri (wikipedia) a sequel to the original Civilization on gog.com. Best purchase ever. Exceptional gameplay. The best 5$ I remember spending.
Alpha Centauri is a game I've had since release. Ended up building a dual P3 1Ghz box so I could play without experiencing extreme slow downs during end game when the whole world is visible.
I still do a playthrough once a twice a year.
I remember hitting "next turn" and going to eat, because it d take 30min to compute all AIs lol. I d save literally every turn
Had to uninstall Unciv from my phone.
Having a Civ-like app 24/7 available in my pocket isn't something I can handle...
C'mon bro just one more turn.
l mean, I should still have plenty of time, as it is still quite early in the evening!
*looks at watch*: 2:49am
... When did the sun rise?
Civ 2 is still and always will be the best civ Boat stacking armies for an invasion was the bomb
Just one more turn, bro.
Then you'll totally go to bed.
Omg its 6am and I need to go to work
I’ve been playing since 1991. My friend had a copy and I was so into it I’d go over to his house to play it when he wasn’t home. Then I got my own copy and I haven’t stopped playing since.
Well, except that one time where I had to have my wife hide the Civ V disc from me because I couldn’t stop myself.
I guess what I’m saying is take breaks and go outside, but I know your life will be “just one more turn…” from here on out.
Peaked at Civ 4, been downhill from there.
If the idea of having Civs that change with the era, but Leaders who stay the same appeals to you...
Humankind did it better than Civ 7.
Humankind had so much potential. I wish they had spent more time fleshing out the late game and fixing their multiplayer code.
I mean they have been rolling out updates and fixes since launch, couple of content packs, balance tweaks, reworked a number of systems...
They're currently working on a scenario, WW2 Pacific, sounds at least broadly similar to the kinds of scenarios in earlier Civ games, in concept.
I would hope that after that, they can eventually get to something approaching proper mod tools.
Yeah, it was a bit of a buggy mess of a launch, no arguing that, but they have been and are still just slowly refining and improving the game.
Of the seemingly fairly small number of people still playing it... Recent Reviews = Mostly Positive.
Personally, I don't know why you'd play any deep strategy game multiplayer.
Every time I've tried multiplayer, in any 4X / Grand Strategy game... everyone is annoyed that I am taking too long, to, you know, evaluate this considerably complex strategy game, with tons of potential upside to taking your time to micro manage things.
If I am able to take my time, I tend to snowball and by mid or late game, be either winning to the point everyone else quits, or be the only reason why a group of players vs group of AIs game has not totally fallen apart yet.
But I am one of those apparently rare people who plays single player on the biggest maps and slowest time scales my system can manage...
... I just have way more enjoyment that way, and I appreciate that the AI in Humankind at least seems to me to be generally better at playing the game than most AIs in most 4X / Grand Strat games, when the player and AIs are on an equal footing in terms of bonuses/maluses.
My partner and I love to sit next to each other and play these kinds of games co-op — or mostly co-op since they have a bad habit of going Gandhi in 4X games. It’s us versus the world, as it’s always been. ❤️
If you enjoy the original Civilization, be sure to try out Freeciv. Basically the original game but with expanded gameplay and updated for compatibility. It's OpenTTD to Transport Tycoon, if you're familiar with those games. It also has multiplayer features, and there are sites that run turn-per-day MMO events.
I've been playing civ since '96 starting with civ2 on a console. Been playing civ4 beyond the sword for the last 8 months or so. It's a mod that comes with civ4 complete. Very addictive. I like taking over cities through cultural domination. I usually play 3-5 hrs a night while "watching" tv.
Civ 2 is my favorite, plus it has a large collection of fan-made scenarios that cover almost every single sci-fi franchise with some fantasy mods as well, plus lots of historical scenarios that are fun to play.
There's even a mod that lets you play mafiosi in a SC2K-like NY:

It is also a time capsule in who we were twenty odds years ago.
I noticed there is a Final Fantasy mod. I will have to try that.
I think my favorite Civilization game is actually Civilization Revolution. It is a casualized console release, but I feel it has just the right amount of complexity to be a really fun, chill game. Also, I like going for an economic victory in that game.
I actually find the new ones quite good at getting you started, with their dynamic tutorials (I started on 6).
I still missed a lot of stuff that took me several matches to understand, but it explained enough for me to manage the easier difficulties properly and as I learned more about it I started going over to harder challenges.
And even with a thousand hours on Civ6, I ended up having a very similar experience when I started Civ7.
I played more Civ 1 than any of the later games. Civ 2 is also great as is 4 (3 is decent, but I wasn't nearly as enthralled with it). Every game in the series since has had aspects to it that I disliked enough to keep me from continuing to play and I heard enough bad comments about 7 to not both buying it.
Thoughts on Alpha Centauri*?
While I loved the premise and lore, I felt a bit overwhelmed.
*The game, but if you wanna share thoughts on the star system, I'm all ears (not literally).
Alpha Centaui is a masterpiece and I feel it is better than any actual Civ game.
Spurred by your comment here, I did a search and Alpha Centauri is presently $2.49 on Steam. Looks like I'll need to try that now too. 🥳
I hope you enjoy it!
SMAC (Sid Meier's Alpha Centauri) had some really interesting ideas and mechanics. SMAC is based on "well what happens after you win Civ via space race" and has actual lore, but I didn't feel it in any way limited the replayability. There is an expansion, Alien Crossfire, that is also included in the pack on Steam. The expansion included new factions, a bunch of different game mechanic tweaks and "secret projects" (aka wonders like in Civ), but you can play them separately and I think I'd encourage you to play the original first as not all of the changes were necessarily better, just different.
It probably won't matter since you enjoyed Civ 1 just fine, but there are some of the mods out there that can update the graphics and things like that.
I really love this approach and find myself employing it more the older I get. The second game has the best simplicity/fun ratio imo but 4 is also pretty good in that regard.
it's the opposite for me. I can't get into the old ones. I should be able to though. I think I understand the game, have some hours playing five and six, but my ADHD gets the better of me with these user interfaces
I've played the first five Civ games and I have fond memories of buying units with diplomats! There's also FreeCiv which is an open source project that's very similar to Civ2 but probably supports modern hardware better. It's been built for android but from what I understand they're built by third parties so if you're tech savvy or feeling adventurous you could build it yourself. I played it many years ago in a really rough state where nothing was explained and my own knowledge of Civ 2 was the only thing that made it playable but from what I have heard it's much better now.
Fun fact, Civ1 was ported to the SNES and Civ2 was ported to the PlayStation.
Civ 6 was the one that finally got me, and I actually found that easier to get into than 1 and 2, which I had tried before. I did go back from 6 to play earlier titles and also liked 2, 4, and 5, but I keep coming back to 6. Unfortunately, I could not get into 7. I really tried, but I just wasn't having fun somehow.
Edit: If you like the older titles better, maybe try FreeCiv, which is similar to 2, or UnCiv, which is similar to 5.
@rustydrd @AnimalsDream I'd say VI is the most balanced of the later games. Think it finally got right what they'd been trying in IV and V. I found the culture and archaeology made for a really nice mini game.
I spent so much time playing this version, loved it but not the 30min+ turns while waiting to do a move in end game. Depending which version you are playing, you can save before entering one of the random village huts and if you get something you don't like (attacked) you can reload and it will reroll the hut. Not all versions allowed this
I have an original Civ2 disk with my CD stacks. Only one remaining cd-rom...
I was babysitting the neighbours kids one night and their dad was like "kids are in bed feel free to play civ (III) until we are back"
I had no idea what he was talking about and he delayed his date night to give me a tutorial. Gave me the CD rom after because it wasn't needed to play. Great times.
that is an oddly specific suggestion
Yeah, I think it was the only game he had.
based if true
I have vanilla Civ V on Steam and I was able to get Civ VI with a bunch of expansions for free through Epic. VI has some cool stuff, but I think I enjoy V more.
I'll add my vote for Sid Meyer's Alpha Cebtauri, it is a masterpiece. If you want to branch out Master of Magic is also quite fun and adds some interesting twists. Though it's not a Sid Meyer game. There's even a remake of it.
cough heroes of might and magic III cough
Yess, was playing that recently too. Love that game.
yeah me too, love that game to bits
Civ III was the height of the Civilization franchise.
You've got a good point there that I am also often making when talking about gaming and maybe also trying to present gaming to non gamers.
There is so much implicit stuff grown over decades that for some series the barrier of entry is almost impossible for newbies. Be it the control scheme of some fifa or the complexity of a strategy game that just has to surpass its predecessor, not many developers consider this. Sometimes it's even part of a reason for downfall.
Even just resolution has an impact as well. I started playing Alpha Centauri now. I can tell that this game's visuals are something I would have loved back when my eyes still worked properly and I'd be playing it on a 1024x768 crt monitor. But now on a 1080p laptop display and my poor sight even with glasses, I'm finding it strains my eyes a lot to play.
By contrast the low rez blocky NES-style visuals of civ 1 are much easier on my eyes, making one more reason this game is easier to get into.
Also adds to this on multiple levels, yes. Eyesight for one but also with lower resolution the developer had to focus on what to display.

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