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submitted 1 month ago by commander@lemmy.world to c/games@lemmy.world
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[-] SnotFlickerman@lemmy.blahaj.zone 42 points 1 month ago

Same thing happened with music.

It doesn't mean AAA will go away, just like big stadium packing artists like Taylor Swift never went away. They just accounted for less of the industry's total profits than they used to.

More of people's disposable money is spent on a wider variety of music and games, often opting for more "indie" and cheaper versions of both. It's a good thing, honestly, for people's tastes to be more diversified and unique.

[-] Yerbouti@sh.itjust.works 8 points 1 month ago

Except almost no one can live with music now, with the spotify model.

[-] I_Jedi@lemmy.today 7 points 1 month ago

I pirate my music and keep it in my local storage.

[-] Yerbouti@sh.itjust.works 19 points 1 month ago

I mean, it's ok I guess, but as a musician myself that's not helping much either. Buy some stuff on bandcamp (85% goes to the artists, cheap and often pay what you want) or if you need streaming get Tidal, they give 3x than spotify and didn't give 100 millions to joe rogan.

[-] SnotFlickerman@lemmy.blahaj.zone 9 points 1 month ago* (last edited 1 month ago)

Also bandcamp gives you high quality DRM FLAC files (or really whatever audio filetype you want) and those files are yours to keep, forever. You can also stream stuff you've bought through the bandcamp website. They also still do bandcamp fridays where 100% of the sale goes to the artist. Next bandcamp friday is May 1st.

Another option is direct-from-artist sales if they have their own website and store. Do vinyls still come with codes for an mp3 copy? I remember my vinyl for The Mean Jeans - Are You Serious? had a code and a link to download an mp3 copy of the album.

I got into music piracy back in the day because it used to be that record companies paid artists badly so I spent money on concerts and merch, now Spotify pays artists badly for the record companies. Anyway, if used at all piracy is best used to find artists you really love and then spend your money on legitimately purchasing their music.

[-] scathliath@lemmy.dbzer0.com 2 points 1 month ago

Hell you can still buy CDs direct (rarely) do that too. Great for display if nothing else.

[-] Stiggyman@ani.social 5 points 1 month ago

I love Bandcamp. It does not have much of a filter so I get to find small and under the radar artists.

Personally I buy 90% of my music either on Bandcamp or as a CD in my local store.. rip it.. throw it on Jellyfin for easy streamikg

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[-] Enekk@lemmy.world 7 points 1 month ago

Can I suggest occasionally buying stuff through something like Bandcamp? You get digital music and support the artist. Or, just buy some merch I guess.

[-] SaraTonin@lemmy.world 3 points 1 month ago

Live shows and merch have been the way artists make money since before streaming was a thing

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[-] network_switch@lemmy.ml 31 points 1 month ago* (last edited 1 month ago)

I find this a bit entertaining especially hearing advertisers and executives occasionally vent on stuff like this. A huge portion of modern people especially the younger they are:

  • Don't go outside
  • Don't read billboards, bus wrap advertisements, bus stop advertisements, ignore advertisements in sporting arenas and uniforms, etc
  • Use adblockers online/ignore online advertisements
  • Mute the television when ads are on
  • Don't have television subscriptions
  • Pay for streaming services at a level that removes ads
  • Watch like no advertising shows like award shows or late night/daytime talking head interview shows
  • only watches TV for the finals of a sporting league championship and when advertisements comes on mutes the TV or focuses on their friends or phones
  • Don't discuss advertisements with friends like people did in the past
  • Show up to the movies late to avoid advertisements
  • Generally have an anti-consumption/anti-advertisement attitude even if they are consumerist. Being advertised to is an annoyance enough to buy something else
  • Throw away mailers immediately without reading
  • Ignore people trying to advertise on the street/passing out flyers
  • Don't answer the door
  • Don't answer the phone
  • Generally has no idea when anything new is coming out and mostly exists in a social bubble
  • Practically no monoculture
  • Doesn't read emails unless they specifically searched/expected it
  • Etc

Besides the not going outside and problems that can arise from being in a social bubble, it's all good stuff to me. For decades advertisers and businesses have optimized everything for selling products and now people are so desensitized to it to not care. Like no one actually cares about times square takeover advertisements anymore. It's not a big deal.

"OMG it was advertised all over time square." Responded with: "I live in Wichita." "I live in India." "I'm from NYC and tourist just look at them, they don't read them. Fuck no I don't read them. I don't fuck with times square."

It's actually incredibly hard to advertise media now. Advertisements have to manage to seem organic or come off as predatory. So in comes the influencers but no influencer is as influential and trusted as a prime time advertisement before social media/YouTube went mainstream with people children to elderly. The vein to sell souless AAA/blockbuster media is busted

[-] Semi_Hemi_Demigod@lemmy.world 15 points 1 month ago

You forgot

  • pirates a lot of media
[-] JackbyDev@programming.dev 9 points 1 month ago
  • Don't discuss advertisements with friends like people did in the past

This one is big and I never noticed it until a few years ago. My wife and I never got cable when we moved into our own place. One time my mother in law was talking to my wife about some commercial and my wife just said she hadn't seen it. My mother in law got really weirdly upset or something, like my wife was trying to be condescending or something. But she was talking about it the same way people might talk about a funny skit from a show. It wasn't until being away from it for years that I realized how odd it is.

[-] Earthman_Jim@lemmy.zip 6 points 1 month ago

This is the way.

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[-] BillCheddar@lemmy.world 30 points 1 month ago

I'd pay the $70 or even $100 for a AAA title...if it released complete, relatively bug-free, and didn't try to soak me with microtransactions and subscriptions.

But that's not what's they're selling.

[-] SanitationStation@lemmy.world 6 points 1 month ago

Exactly. AAA is supposed to be pushing the standard forward and compete for my attention by making a better product.

If i can get an equally good or better game for less money i will obviously go for that.

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[-] KingGimpicus@sh.itjust.works 22 points 1 month ago

I bought like 4 games last week for under $20.

AAA Gaming needs to get with the socioeconomic times.

[-] tal@lemmy.today 17 points 1 month ago* (last edited 1 month ago)
Rank Title Release Year Country of Origin Free-to-Play
1 Roblox 2006 US Yes
2 Counter-Strike 2 2023 US Yes
3 League of Legends 2009 US Yes
4 Minecraft 2011 Sweden In China
5 Fortnite 2017 US For modes other than Save the World
6 Dota 2 2013 US Yes
7 Valorant 2020 US Yes
8 World of Warcraft 2004 US No
9 The Sims 4 2014 US No
10 Call of Duty: Black Ops 7 2025 US No
11 Escape from Tarkov 2025 Russia No
12 Overwatch 2 2023 US Yes
13 Marvel Rivals 2024 China Yes
14 PUBG: Battlegrounds 2017 South Korea Yes
15 World of Warcraft Classic 2019 US No
16 Grand Theft Auto V 2013 UK No
17 Diablo IV 2023 US No
18 Wuthering Waves 2024 China Yes
19 Genshin Impact 2020 China Yes
20 Apex Legends 2019 US Yes

I think that a bigger story there is the dominance of F2P games.

EDIT: Added release year after @Quetzalcutlass@lemmy.world mentioned age.

EDIT2: And country of origin, while I'm at it.

EDIT3: Note that the release dates on some of these are a bit apples-to-oranges. For example, Escape From Tarkov only had its 1.0 release in 2025, but had been widely-played well before that, so maybe "availability" would be more interesting than "release". World of Warcraft Classic only split from World of Warcraft in 2019, but both games have an origin in World of Warcraft, which was released in 2004.

[-] Quetzalcutlass@lemmy.world 13 points 1 month ago* (last edited 1 month ago)

Nearly every title on that list is also a live service game that has been released for years. It's almost like supporting your product post-launch builds a dedicated userbase or something.

(And yeah, I know it's actually because of the profitability of addictive design patterns combined with microtransactions. Let me dream, please.)

[-] ampersandrew@lemmy.world 13 points 1 month ago

This is also survivorship bias. Plenty of companies would love to support their game post launch and make this much money, but they go under trying to follow the same playbook; even the ones that were successful doing so before.

[-] Quetzalcutlass@lemmy.world 4 points 1 month ago* (last edited 1 month ago)

True. I know Dean Hall (DayZ, Stationeers, Kitten Space Agency) destroyed any hope of his survival game Icarus becoming a major success by releasing hundreds of dollars of expensive DLC during Early Access, then later admitted it was because the money from his previous projects had slowed to a trickle and splitting his current project into a bunch of paid packs was the only way he could stay solvent. Even the megahits of the past all die out at some point.

[-] SincerityIsCool@lemmy.ca 5 points 1 month ago

Doesn't help that Icarus is such a technical mess. Certainly limits the player base when you shoot for a graphically demanding game and then don't bother with working on performance.

Maybe I'm just grumpy that I can't play it anymore since switching to Linux despite upgrading my gpu.

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[-] HarkMahlberg@kbin.earth 3 points 1 month ago

I appreciate the nicely formatted table. :)

[-] paraphrand@lemmy.world 3 points 1 month ago

Free to play, and “ever games” or whatever you want to call them. Solid classics that are easy to return to for years. Left 4 Dead 2 is a great example.

[-] NotSteve_@lemmy.ca 2 points 1 month ago

Way too many American games in there :(

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[-] FinishingDutch@lemmy.world 10 points 1 month ago* (last edited 1 month ago)

Well duh. Most of those AAA’s launch in broken states with lots of bugs and performance issues. And a lot of titles don’t even run well on the best hardware you can buy. Borderlands 4 ran atrocious on even the absolute best GPU you could buy.

And with the whole season pass, day one DLC, preorder bullshit, shit is more expensive than ever.

The industry only has themselves to blame for this.

[-] BroBot9000@lemmy.world 9 points 1 month ago

Good! Fuck that generic sludge being pushed out by shit companies ran by sociopaths.

[-] Regrettable_incident@lemmy.world 9 points 1 month ago

Who can afford £70? Especially given the price increase consoles and PC components are seeing. Like many people, I wait a few years until it's on sale.

[-] TankovayaDiviziya@lemmy.world 10 points 1 month ago* (last edited 1 month ago)

Not only that, buying £70 of a broken game on initial release.

[-] W3dd1e@lemmy.zip 8 points 1 month ago

Do they still make AAA games anymore? They take so long to develop and lots of them get cancelled at the very end or a month after release.

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[-] yesman@lemmy.world 6 points 1 month ago

PC players are always going to lead the trend because we have the most options. Microsoft and Sony are in a race to enshitify their ecosystems, while Nintendo is actively hostile towards it's customers and fans.

Meanwhile I'm playing through what was originally a Playstation exclusive title that I got on sale on Steam, and run on Linux.

[-] MousePotatoDoesStuff@lemmy.world 2 points 1 month ago

And then there's the F2P-P2W/ad-riddled-and-sustained hellhole that is most of mobile gaming.

[-] Washedupcynic@lemmy.ca 6 points 1 month ago

What's driving this trend? The enshitification of triple AAA titles fucking slapping surcharges on EVERYTHING; day one dlc, microtransactions, always online DRM, the ability to revoke access to the shit we pay for, it's death by 1000 cuts. EVERY anti-consumer action, every attempt to squeeze more of us while delivering the same rehashed shit over and over just drives me further into the arms of indie developers. The intent of us withholding our money and refusing to purchase your shit is to provide publishers with a sense of pride and accomplishment for retaining their customer base.

[-] spip@lemmy.world 4 points 1 month ago

I feel like this doesn't account for people who play older games. Like I'm currently playing the God of War reboot. That would count as playing something that's outside the current top 20, but still very-much AAA.

This is revenue. How many people are buying those games now? Older games are also usually heavily discounted so that’s even less money. And if the game was bought second hand then it’s entirely irrelevant.

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[-] Drbreen@sh.itjust.works 3 points 1 month ago

The last 3 games I bought were from indie devs. Road to Vostok being the last one purely based on the fact I wanted to support the guy and look forward to its continued development.

[-] mlg@lemmy.world 3 points 1 month ago

I'm too lazy to find my 3 year old comment but it went something like "AAA games are about as AAA as the mortgage bonds were in 2007".

The era of the AAA gold standard is long gone. You no longer need a million dollar studio bankrolled by a big name publisher/console to make a groundbreaking AAA game.

Most if not all of those studios have been cost cutting for the past decade to maximize profit which is how we reached the current market of UE5 slop and DoA live service games.

There's even an entire YouTube channel dedicated to showing how many current "AAA" titles have regressed in graphical optimization and quality from older game engines due to the lack of proper development, despite the advancement in consumer hardware.

[-] Benchamoneh@lemmy.dbzer0.com 4 points 1 month ago

Care to link the channel for the curious friend?

[-] chairlegoftruth@lemmy.ml 2 points 1 month ago

EA: hold my A key. 1000004713

[-] YiddishMcSquidish@lemmy.today 2 points 1 month ago

Other than cyberpunk, armored core, and elden ring I can't remember buying a new aaa game. Usually humble bundle keeps me busy enough.

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this post was submitted on 14 Apr 2026
157 points (99.4% liked)

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