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I am proud to announce that my open source games now has a license grant to use the polyform noncommercial license or polyform strict license instead of GNU GPL v3.0 in specific cases. Why did i do this you may ask, well there maybe times when developers have to use proprietary tools or programming languages and there maybe a TOS or EULA with either of those things that says you cannot release games commercially made with these tools unless specific requirements are done or only specific people can work on your games that uses these tools and thats what the license grant solves. To find out more go to the link to the site and the links to repos are in this link: https://daniel-hanrahan-tools-and-games.github.io/

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this post was submitted on 15 Apr 2026
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Gaming

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