19
top 9 comments
sorted by: hot top controversial new old
[-] ryathal@sh.itjust.works 19 points 6 days ago

You can't exclusively support the hardcore audience, but you do need a level of support for it. The hardcore players are the ones doing the research, writing the strategies and guides, and finding or exploiting bug and balance issues.

[-] Coelacanth@feddit.nu 13 points 6 days ago

There are upcoming MMOs? I thought we all accepted this genre is dead?

[-] slazer2au@lemmy.world 7 points 6 days ago

They were rebranded to live service games and the multiplayer section was made optional.

[-] farmgineer@nord.pub 7 points 6 days ago

I might be open to a new MMO at some point. I'm 100% out if it requires grouping for the main storyline, is super grindy, or I have to do corpse runs. I have two jobs and no time for that. I enjoy doing some group stuff, but I don't want to pay for a game where I get nowhere because of my schedule.

I'd also be out if it had some parry system (quicktime events, basically) or souls-like combat in general as it's just not my bag; I'm there for the quests and story more than anything else.

[-] axus@lemmy.ca 2 points 5 days ago

If you'd like a spreadsheet MMO with no graphics but still have other players who talk, Prosperous Universe has been good

[-] farmgineer@nord.pub 1 points 5 days ago

Does that mean something like Eve Online or an MMO actually done with spreadsheets somehow?

[-] Korhaka@sopuli.xyz 4 points 5 days ago* (last edited 5 days ago)

Cater to someone at least and do it well. Really it depends on what your costs are to keep it running. Some have kept going for years with 3 digit player counts. Be sustainable.

[-] Charzard4261@programming.dev 4 points 5 days ago

As a casual player I've never found an MMO that interests me, so catering to a hardcore audience isn't a bad idea.

They've always felt like "single player games but you need help to defeat a bullet sponge every so often". I'm sure being a part of a guild makes these segments great but when you're a new player on your own they feel unapproachable.

I'd love to play a multiplayer game where players contribute to a developing story rather than repeat the same one everyone else has done. Obviously that's a ton of work so I'm not surprised it doesn't exist.

[-] KairuByte@lemmy.dbzer0.com 2 points 4 days ago

Ever played Guild Wars 2? You can do most things on your own. Yes, some things are nicer with a party, and there are some (not usually required) world bosses, but those can usually be ignored.

this post was submitted on 20 May 2026
19 points (82.8% liked)

PC Gaming

14735 readers
717 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 3 years ago
MODERATORS