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It actually doesn’t run in the original Doom engine. It’s a “limit removing” WAD, meaning it doesn’t use any additional features but removes static limits: https://doomwiki.org/wiki/Static_limits
It actually doesn’t run in the original Doom engine. It’s a “limit removing” WAD, meaning it doesn’t use any additional features but removes static limits: https://doomwiki.org/wiki/Static_limits
So it is, thank you! I assumed (wrongly) since it runs on PrBoom it was vanilla compatible.
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