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You're in a Nazi prison, with a dead guard on the floor in front of you. You take his gun. Now you can fight your way out. This is the exciting premise of 1992's Wolfenstein 3D, developed by id Software and published as shareware by Apogee.

Now we all know Wolfenstein 3D was not the first FPS game ever made, or the first FPS id Software made, or even the first Wolfenstein game. But it's definitely one of the most foundational games for the first-person shooter genre, so all the more reason for us to finally check this one out for March, which is when we try to do a big blockbuster FPS game every year.

We have two guests joining Martijn ("Tijn") and Florian ("rnlf") for this episode. First of all long-time DGC veteral Bjorn ("TigerQuoll"), who not only joined the discussion on the forums for this month, but who also made a Wolfenstein 3D level pack for us all to enjoy! See the links below to get these. Also joining is first-time podcast participant Jake, for whom Wolfenstein 3D is one of their favourite games ever.

We also got two voice messages, one by watchful and one by Albrot. Thanks a lot for those! Also many thanks to DGC member console, who helped us again to edit this episode. All your support is much appreciated, we couldn't make this show without it.

Enjoy!

Direct mp3 link here or use your podcast app of choice.

You can also follow them on Mastadon here

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submitted 4 months ago* (last edited 4 months ago) by DosDude@retrolemmy.com to c/lemmy_support@lemmy.ml

EDIT: It seems to have been fixed thanks to @graycube@lemmy.world. Running analyze verbose; in postgres.

After updating to 0.19.5 from 0.19.3 my postgres is often using up 500%+ of CPU according to docker stats and often going to 100% CPU on most cores according to htop. Also noticed in the uptime monitor:

htop shows one of the 5 postgres processes constantly on UPDATE. I think this might be part of the problem.

I'm not comfortable with postgres and am honestly completely in the dark how or where to mitigate or even pinpoint this issue.

Any help would be appreciated.

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!retrostatus@retrolemmy.com is a community celebrating retro.

From the sidebar:

For posts on the big anniversaries of retro games, gaming hardware, and more.

  • 15 years - Old
  • 20 years - Retro
  • 25 years - Retro Silver
  • 30 years - Retro Gold
  • 35 years - Retro Platinum (and every 5 years after)
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submitted 5 months ago* (last edited 5 months ago) by DosDude@retrolemmy.com to c/newcommunities@lemmy.world

!retrostatus@retrolemmy.com is a community celebrating retro.

From the sidebar:

For posts on the big anniversaries of retro games, gaming hardware, and more.

  • 15 years - Old
  • 20 years - Retro
  • 25 years - Retro Silver
  • 30 years - Retro Gold
  • 35 years - Retro Platinum (and every 5 years after)
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submitted 5 months ago* (last edited 5 months ago) by DosDude@retrolemmy.com to c/dosgaming@retrolemmy.com

cross-posted from: https://retrolemmy.com/post/6261478

Happy 40th anniversary to the first game in the King's Quest series, one of the first graphical adventure games, and where Sierra really made their name.

This game also kicked off the Adventure Game Interpreter (AGI) engine, which Sierra used for many games. Wikipedia says: They employed it in 14 of their games between 1984 and 1989, before replacing it with a more sophisticated engine, Sierra's Creative Interpreter. There's no Wikipedia article for the SCI engine, but I know it was used in Phantasmagoria and Shivers, here is the ScummVM wiki page for SCI instead.

Wikipedia Synopsis

King's Quest: Quest for the Crown is an adventure game developed by Sierra On-Line and published originally for the IBM PCjr in 1984 and later for several other systems between 1984 and 1989. The game was originally titled King's Quest; the subtitle was added to the games box art in the 1987 re-release, but did not appear in the game.

It is the first official part of the long King's Quest series (not counting 1980's Wizard and the Princess), in which a young knight, Sir Graham, must save the Kingdom of Daventry to become the king. Designed by Roberta Williams, the game was revolutionary and highly influential in the evolution of the graphic adventure game genre by introducing more detailed graphics and animation.

An official remake titled King's Quest I: Quest for the Crown was released in 1990. An unofficial remake was released by Tierra Entertainment in 2001.

Videos

Space Quest Historian - King's Quest: A Fair and Balanced Retrospective

Power Pak - King's Quest - The First Adventure

Links

IGDB page

MobyGames page

About !retrostatus@retrolemmy.com

This is the first post in this brand new community for big milestone anniversaries of retro games (15 years or older, every multiple of 5 years). See our sidebar for more info and resources for making your own posts here.

[-] DosDude@retrolemmy.com 102 points 6 months ago

Really? How displaced is your view if you consider the USA easy mode?

Also, fuck Mexico. Apparently.

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I've started replaying this recently, and it still hold up.

Only downside is that it's a bit slow. But with some snacks and drinks this is a great time killer!

Yippee!

[-] DosDude@retrolemmy.com 62 points 6 months ago* (last edited 6 months ago)

I don't click piped links myself, but some people find them useful.

As for tldr bot, it's useful insofar it gets an idea across for wether I want to read the article, but leaves out a lot of information, often vital to the story, and leaves in fluff.

They aren't perfect, but useful for some.

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cross-posted from: https://lemmy.mods4ever.com/post/172

Here's a list of different places you can chat about this series of games. We're a bit divided, but the fans are out there!

!stauf_mansion@lemmy.mods4ever.com - This Lemmy community, you're here right now! If you need a Lemmy account then go here and make the account. (Sorry, my server is too weak!) If you already have a Mastodon account (and you're feeling brave/technical) then you can put @stauf_mansion@lemmy.mods4ever.com into the search box there and follow that account.

https://discord.gg/Hss5cJg - Stauf's Mansion Discord. Pretty active with a good number of fans. ALSO HAS Stream Detective so you can find people streaming these games on Twitch! Very fun to watch people fumble through the puzzles for the first time and chat with them, just be careful with backseating. Make sure you assign yourself the roles to get notifications for Stream Detective, ask in there if you need help.

https://www.reddit.com/r/7thguest/ - Reddit community. Not very active, but with a good post or crosspost there could be people from outside the subreddit finding it.

https://www.facebook.com/groups/the13thdoll - Facebook group. Lots of fans for all the games here, very active.

https://mastodon.social/tags/the7thguest - Mastodon hashtag, you can follow hashtags on Mastodon so they automatically show up on your home feed, very handy! Also check the hashtags for#the7thguestvr, #the11thhour, and #the13thdoll and whatever else you want.

https://www.gog.com/forum/the_7th_guest_series - GOG Forum. Mostly tech support questions but there are a lot of fans there.

https://www.gog.com/forum/the_13th_doll_a_fan_game_of_the_7th_guest - again a GOG Forum but for The 13th Doll. Still mostly tech support questions.

https://www.twitch.tv/search?term=the%207th%20guest - Twitch categories so you can watch people playing the games live and chat with them (just be careful with backseating). Open each one and click Follow to add the game to your followed categories list. But honestly you're better off joining the Discord and using the Stream Detective inside there.

https://twitter.com/hashtag/The7thGuest?f=live - Twitter hashtag. Unfortunately you can't follow a hashtag on Twitter, so you gotta just check it manually. Also check hashtags for #the7thguestvr, #the11thhour (although there's some noise in there), #the13thdoll, and any other game you want. (Make sure to switch to the "Latest" tab instead of "Top")

Any other places with fans of the series? Let me know! I'm mostly hanging out here and in Discord, but I'll probably see you if you post to any of the others!

[-] DosDude@retrolemmy.com 79 points 7 months ago

Nintendo is on their way of becoming one of the worst companies of the year for the fans. Fucking hell...

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[Epic] Super Meat Boy Forever (store.epicgames.com)
submitted 8 months ago by DosDude@retrolemmy.com to c/freegames@feddit.uk
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[Steam] RPG Maker XP (store.steampowered.com)
submitted 8 months ago by DosDude@retrolemmy.com to c/freegames@feddit.uk
[-] DosDude@retrolemmy.com 68 points 9 months ago

If anyone wants to hate this guy even more: listen to the Behind the Bastards episodes on this guy. It's a 6-parter, so you know it's going to be good.

[-] DosDude@retrolemmy.com 61 points 9 months ago

If only we had some sort of technology to let us know that someone is at the door.

Ring the doorbell, or knock like a normal fucking person.

[-] DosDude@retrolemmy.com 71 points 9 months ago

I never worry about motion blur, because I turn it off. The stupidest effect ever. If I walk around I don't see motion blur. Cameras see motion blur because of shutter speed, not the human eye.

[-] DosDude@retrolemmy.com 97 points 10 months ago

History tells us this always works.

[-] DosDude@retrolemmy.com 104 points 1 year ago* (last edited 1 year ago)

Still funny that valve still can't count past 2 even though this is the 5th installment

[-] DosDude@retrolemmy.com 126 points 1 year ago

With proton, this is less and less the case.

[-] DosDude@retrolemmy.com 133 points 1 year ago

It's not about the type of game. The new standard should be about releasing a finished game. Not a buggy mess with day one patches.

[-] DosDude@retrolemmy.com 61 points 1 year ago

I love the stock image of an ethernet cable with only phone capabilities having continuity. Good choice from whoever made that decision.

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DosDude

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