184
submitted 6 months ago by mr_MADAFAKA@lemmy.ml to c/linux_gaming@lemmy.ml
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[-] Malix@sopuli.xyz 30 points 6 months ago

I don't play TF2, but I thought basically all hl2 -family games were updated to 64bit ages ago.. apparently this wasn't the case :o

Any of the other games running the same engine still in 32bit land?

[-] d_k_bo@feddit.de 14 points 6 months ago

Portal and Portal 2 are still 32 bit. Newer mods based on Strata are 64 bit.

[-] soupermkc@lemmy.blahaj.zone 2 points 6 months ago

pretty sure anything other than gmod (and strata games) is still 32bit, even with the vulkan renderer support

[-] Pistcow@lemm.ee 27 points 6 months ago

Wait, this was a 32 bit game? Neat.

[-] atzanteol@sh.itjust.works 25 points 6 months ago

It came out in 2007... And iirc the steam client is still 32bit? Games were slow to adopt 64 bit.

[-] Pistcow@lemm.ee 8 points 6 months ago

Guild Wars 2 came out in 2012 as 32 bit and kind of sucked with big groups and felt like a completely new game when they released 64 bit client in 2016.

[-] Link@rentadrunk.org 16 points 6 months ago

Doesn’t look like they bothered to update their macOS client to 64bit. Currently the game is unplayable on new versions of macOS.

[-] 737@lemmy.blahaj.zone 42 points 6 months ago

The issue isn't that they don't bother rewriting it to compile to AMD64, but that they'd have to rewrite it for ARM and Metal for basically no real payoff since OS X isn't a ~~popular~~ gaming platform.

[-] jaykay@lemmy.zip 13 points 6 months ago

Fix the bot issue damn it, and add content

[-] Skipcast@lemmy.world 15 points 6 months ago* (last edited 6 months ago)

Bot issue yes, but you can't expect them to keep adding content to a 15 or whatever year old game surely

[-] NanoooK@sh.itjust.works 5 points 6 months ago
[-] critical@reddthat.com 20 points 6 months ago

They do not recognise that number.

[-] slacktoid@lemmy.ml 3 points 6 months ago

Valve: no no silly one numbers stop at 2.

[-] Skipcast@lemmy.world 2 points 6 months ago

One can dream

[-] germtm_@lemmy.world 12 points 6 months ago

finally. can't wait to check the performance difference.

[-] shitescalates@midwest.social 6 points 6 months ago

Significant for me. Not sure if vsync is working.

[-] kevincox@lemmy.ml 2 points 6 months ago

For me it is actually huge. I went from 90-120 FPS to nearly 300. I must be some outlier though. I also haven't played a while so old numbers are based on memory and likely on different kernel, drivers and more. I also don't recall if I was using Vulkan before while the new build asked me if I wanted to use Vulkan (and I switched).

[-] moreeni@lemm.ee 7 points 6 months ago

Finally! Literally the biggest update of the last... how many years?

[-] Tabitha@hexbear.net 3 points 6 months ago* (last edited 6 months ago)

64bit

that's the main reason almost all volvo games don't run on non-32bit MacOS[1][2].

[1] every mac since 2011 is 64bit only

[2] despite there being reports of the source engine compiling to 64bit just fine and copying assets of specific games seemed to work

this post was submitted on 19 Apr 2024
184 points (98.4% liked)

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