250

Stick a fork in it, it's done.

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[-] ArmoredThirteen@lemmy.ml 138 points 1 year ago

Wait seriously? I fucking work for Unity and this is how I find out?

[-] wabafee@lemmy.world 43 points 1 year ago

Time brush up your resume!

[-] Woozythebear@lemmy.world 3 points 1 year ago

Quitting is letting them win, they need to unionize.

[-] ArmoredThirteen@lemmy.ml 10 points 1 year ago

I honestly don't know if we even can at this point. Internally there are a lot of things going on that have pretty well crushed even the whisperings of unionizing that I used to hear. Things are bleak over here fam. I just need to get through a couple more months of having stable insurance then I'm leaving first chance I get

[-] Wrench@lemmy.world 19 points 1 year ago
[-] OsrsNeedsF2P@lemmy.ml 5 points 1 year ago

You 3+ YOE? DM me for Meta referral

[-] radix@lemmy.world 91 points 1 year ago

When you've already pissed on your customers, burned the house down, and shot the dog, the only people left using your software are clearly the die-hard masochists. Nothing left to lose.

[-] RiQuY@lemm.ee 40 points 1 year ago

Windows 11 vibes.

[-] Stovetop@lemmy.world 18 points 1 year ago

Genshin Impact still runs on Unity, and MiHoYo is honestly big enough at this point that they could just buy out Unity altogether if the company hurts their bottom line.

[-] newthrowaway20@lemmy.world 16 points 1 year ago

Genshin is also big enough that they probably worked out a unique contract with Unity.

[-] halcyoncmdr@lemmy.world 64 points 1 year ago* (last edited 1 year ago)

You know, if you'd asked me 6 months ago what Unity could do to lose even more goodwill with gamers, I would have said there was nothing, they were at the bottom. The fact that they were able to not only find but also pick literally the worst option on the planet is quite the achievement.

A former EA and Zynga executive? One that specialized in mobile? Jesus Christ.

[-] Ruxias@lemmy.world 21 points 1 year ago

I imagine the discussions in the board room went something along the lines of "holy shit we're screwed... Who can we call to cash out something while we still can?"

[-] SquigglyEmpire@lemmy.world 9 points 1 year ago

Considering Unity's path to profitability basically seems to be "layoffs and prayers" I suspect you're not far off :/

[-] Drigo@sopuli.xyz 7 points 1 year ago

Well, now I am asking you.. what could unity do in the next 6 months to loose even more goodwill with gamers?

...Can't wait to get back in 6 months and see how much more they have fucked up haha

[-] cygon@lemmy.world 7 points 1 year ago

I'd go for: some vaporous announcements about "upcoming great changes", followed by Unity seeking additional investor money, then concluding with a new round of lay-offs just after that.

[-] isles@lemmy.world 1 points 1 year ago

Unity board: "We need some new bag-holders, stat!"

[-] halcyoncmdr@lemmy.world 4 points 1 year ago

I'm gonna say going all in on mobile and abandoning everything else to languish. Acting like it's still 2002 with Angry Birds and Candy Crush being the biggest games on the mobile market. That simple physics and matching block games are a quick turnaround with massive profit potential. Viewing mobile as the beginning of a massive gold rush, ignoring the fact that it was over a decade ago and the easy mobile money is now gone. Ignoring that competition came and saturated that market years ago.

They'll probably use some sort of justification based on mobile market share, Windows PC usage dropping for many in favor of tablets and phone-only usage. Ignoring the fact that they make a complicated video game engine geared towards complex, demanding, and immersive games, not towards the casual mobile market.

I would have made this same prediction even without the new CEO coming from mobile, so that just compounds the chances of it happening IMO.

[-] Valmond@lemmy.world 3 points 1 year ago

Lots of DLC but for the developers?

[-] Mini_Moonpie@sh.itjust.works 1 points 1 year ago* (last edited 1 year ago)

My bet on what they could do next to lose more goodwill is that they reintroduce the same scheme of charging for installs but with a slight difference that they will insist makes it totally different.

[-] Modva@lemmy.world 58 points 1 year ago

"... accelerate the Company’s revenue growth and profitability.”

Yeah, that's the problem.

[-] herrwoland@lemmy.world 44 points 1 year ago

Yet another brilliant move to support the Godot engine! Gotta thank unity for all the support

[-] einlander@lemmy.world 44 points 1 year ago* (last edited 1 year ago)

So they their last CEO is gon, who was an ex EA CEO, and now they are hiring another Ex EA executive....

[-] Modva@lemmy.world 8 points 1 year ago* (last edited 1 year ago)

Riccitiello is actually not gone it seems, he's the chair of the board.

So that influence is still there, not that it matters, we've moved on to other platforms where there's still some trust (for now).

Edit: I misread the sentence in the article, it seems the chair went to someone else

[-] halcyoncmdr@lemmy.world 3 points 1 year ago

So they have a new CEO, but his boss is still the same guy that got them in this situation in the first place. Gotta love it.

[-] fsxylo@sh.itjust.works 40 points 1 year ago

Haha I use godot. You can't hurt me anymore.

[-] dandi8@kbin.social 8 points 1 year ago

Yeah just gotta finish my current game and I'm switching to Godot ASAP.

[-] MushuChupacabra@lemmy.world 34 points 1 year ago

What a bunch of stupid fucks.

[-] altima_neo@lemmy.zip 24 points 1 year ago

So after hiring the old EA CEO as their CEO and firing him, they hire another EA exec.

Sounds like a good move...

[-] cygon@lemmy.world 21 points 1 year ago

As an indie developer, I began divesting from Unity when Riccitiello pushed Helgason out and took over.

Back then, the predictable changes quickly rolled in: all the features were suddenly free (once, Unity's business model was to sell their Pro version with additional features), developers were forced into subscription licenses, Unity began gathering investor money, then acquired a micro transaction business, then a telemetry business, then a video ad business...

I assume Bromberg will merely be its second "new economy" CEO and continue to run Unity like Uber, with a hazy revenue model that probably circles around putting Unity into as many mobile shovelware games as possible to siphon money off the ads served via Unity's ad network and micro transactions flowing through Unity's micro payments business.

[-] darthsid@lemmy.world 17 points 1 year ago

These rich motherfuckers keep failing upwards.

[-] bobgray123987@lemmynsfw.com 15 points 1 year ago

This is just another tech dumpster fire.

[-] Desistance@lemmy.world 10 points 1 year ago

Another EA exec. This platform is cooked.

[-] some_guy@lemmy.sdf.org 10 points 1 year ago

The guy who ran games on Facebook? Bleh

[-] SquigglyEmpire@lemmy.world 3 points 1 year ago

Nah that guy eventually wandered off and seems to do a bunch of silicon valley VC nonsense now: https://en.m.wikipedia.org/wiki/Mark_Pincus

[-] Tempo@lemmy.ml 7 points 1 year ago

For a second there I thought they were bringing in Don Mattrick. That would have really killed off Unity.

Seriously, how many higher ups at EA go on to Zynga?

[-] paraphrand@lemmy.world 3 points 1 year ago

He’s got fun round glasses tho!

[-] sebinspace@lemmy.world 2 points 1 year ago

Right, so anyway.. Brackeys came back, he’s making Godot tuts now

[-] TehBamski@lemmy.world 1 points 1 year ago
this post was submitted on 02 May 2024
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