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A lesson learned: Without experience, overambition, over-eagerness and burnout can become very real very fast
(abnormalhumanbeing.itch.io)
Reason #1 we discourage people from making MMOs.
I can only imagine how I would have acted if I had gotten into game dev, like, 15 years ago or so, and MMOs still seemed amazing to me instead of kind of annoying, stressful and disillusioning.
It can still be done, but there’s no like.. industry standard for how to build a backend afaik? And cloud compute is still relatively new, all things considered. Not to mention all the CSPs kind of want to lock you into their ecosystem
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