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submitted 5 months ago* (last edited 5 months ago) by Psyhackological@lemmy.ml to c/linux_gaming@lemmy.ml

For me, it's Factorio.

a game in which you build and maintain factories.

It even has Wayland support!

(Version 1.1.77» Fri Mar 03, 2023 3:44 pm)

Graphics

  • Added support for Wayland on Linux. To enable it, set SDL_VIDEODRIVER=wayland in your environment. (thanks to raiguard)

What's yours?

EDIT: Great Linux ports* not like some forced ports that barely work or don't.

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[-] Citronnier@sh.itjust.works 60 points 5 months ago

Portal 2, one of the best games, good story, excellent gameplay, excellent coop, good performance.

[-] Psyhackological@lemmy.ml 9 points 5 months ago

Portal 2

Strongly agree. I also tried to play Portal Reloaded on Linux, but I had some performance and dual monitor issues.

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[-] janNatan@lemmy.ml 45 points 5 months ago

Rimworld. Also DRM free through GOG!

[-] Psyhackological@lemmy.ml 16 points 5 months ago

Rimworld

I think you can be a DRM free copy on their website too. But damn, that game is expensive with all the DLCs.

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[-] Avatar_of_Self@lemmy.world 11 points 5 months ago

It is also DRM free on Steam. You can copy the rimworld folder to a PC that's never had Steam on it and play it as an example.

You can also do that to sort of save a snapshot in time of Rimworld when they are releasing a new version that will likely break mods for a long time/sometimes forever.

[-] apotheotic@beehaw.org 32 points 5 months ago

Celeste! One of the best games ever made, with a flawless Linux native version

[-] Psyhackological@lemmy.ml 11 points 5 months ago

Celeste

True! Still haven't beaten it yet fully (no, I don't want golden strawberries)

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[-] Liome@pawb.social 31 points 5 months ago

Minecraft, Stellaris, and Valheim were already mentioned so I'm gonna add Neverwinter Nights.

[-] CaptainBasculin@lemmy.ml 18 points 5 months ago

Fun fact about Minecraft: It's written in Java which is a programming language makes porting to other platforms really easy. The way it works is that it turns the instructions into bytecode that Java Virtual Machine runs, essentially allowing any device with JVM to run it.

[-] bjoern_tantau@swg-empire.de 14 points 5 months ago

And funnily enough they made Bedrock for every device that's not a PC.

[-] CaptainBasculin@lemmy.ml 22 points 5 months ago

I consider Bedrock as the Microsoftified edition of Minecraft. Microtransactions everywhere, halting modding whenever possible, support on all platforms except Linux, no access to previous versions.

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[-] Rez@sh.itjust.works 29 points 5 months ago

I was going to say Factorio as well! :D Hollow Knight has a native port and is a fantastic game, but my favorite games are ones like OpenMW or DevilutionX where the entire engine is remade from the ground up and open-source

[-] Toribor@corndog.social 28 points 5 months ago

Rimworld! Probably my favorite game ever actually.

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As a Linux newb...

 

   

 

[-] samc@feddit.uk 22 points 5 months ago

Its all about how an application goes from "I would like to display X on a screen" to how X actually gets displayed. Wayland is effectively a language (technically a protocol) that graphical applications can speak to describe how they would like to be drawn. It's then up to a different program more deeply embedded in your OS to listen to and act on those instructions (this program is called a Wayland compositor). There's a lot more to it (handling keyboard input monitor settings, etc), but that's the general idea.

Wayland is a (relatively) new way of thinking about this process, that tries to take into account the wide variety of input and output devices that exist today, and also tries to mitigate some of the security risks that were inherent to previous approaches (before Wayland, it was very easy for one application to "look at" what was being displayed in a completely different app, or even to listen to what keys were being typed even when the app isn't focussed).

Thing is, change is hard, doubly so in the consensus driven world of Linux/FOSS. So, until the last couple of years or so, adoption of Wayland was quite slow. Now we're at the point where most things work at least as well in Wayland, but there's still odd bits of software that either haven't been ported, or that still rely on some features that don't exist in Wayland, often because of the aforementioned security risks.

[-] Jarix@lemmy.world 9 points 5 months ago

Thing is, change is hard, doubly so in the consensus driven world of Linux/FOSS.

... So if im reading this right

~~Move fast and break things~~

Move slow and fix things?

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[-] Psyhackological@lemmy.ml 11 points 5 months ago* (last edited 5 months ago)

I see X11 and Wayland as display protocols that tell to render things on the screen, for example to Desktop Environments like Gnome or KDE Plasma. X11 wasn't originally designed for this purpose, and its codebase is very messy and 'hacky,' which led to the development of Wayland.

X11 Wayland
Legacy Modern
Many issues due to being legacy Many issues due to being Modern
Old New
Stable Experimental

in short.

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[-] olafurp@lemmy.world 22 points 5 months ago

I use steam and I can't tell which is which usually.

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[-] Coelacanthus@lemmy.kde.social 22 points 5 months ago
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[-] LunarLoony@lemmy.sdf.org 21 points 5 months ago

Doom, of course!

Also, OpenRCT2, and Unreal Tournament.

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[-] IsoSpandy@lemm.ee 21 points 5 months ago

Factorio is so amazing on linux. Like the devas actually care about Linux. They care so much that went on to shit on Gnome for no client side decorations. Absolute legends. Wish more studios wer like them.

[-] Klajan@lemmy.zip 17 points 5 months ago

In fact Linux is the superior version of Factorio, since you get to have asynchronous saves that don't pause the game

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[-] Psyhackological@lemmy.ml 8 points 5 months ago

You need to set up CI for the new platform, expand your build system to support the new compiler(s) and architecture(s), and have at least one person on the team that cares enough about the platform to actively maintain it. https://factorio.com/blog/post/fff-408

And yeah, exactly. Their game seems like their life mission, and I don't blame them. The game is spectacular.

[-] Monstanner@lemmy.ml 21 points 5 months ago

The Half-Life Games.

[-] wfh@lemm.ee 21 points 5 months ago

BallisticNG. Incredible WipEout homage, Linux native, VR compatible, runs locked at 60fps on Deck. Fun tracks, cool ships, nice lore. Physics and mechanics are by default more geared towards classic PSX games (1, 2097, 3), with "modern" physics and mechanics (Pure/Pulse/HD with absorb, barrel roll etc.) getting an overhaul in the next version.

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[-] herrcaptain@lemmy.ca 18 points 5 months ago

I guess I have to say Stellaris because it's my favorite game in general. It also runs as good or better under the native Linux version than it ever did on Windows, so points there.

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[-] Kory@lemmy.ml 17 points 5 months ago
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[-] kilgore_trout@feddit.it 16 points 5 months ago
[-] the16bitgamer@lemmy.world 16 points 5 months ago

Somewhere between Minecraft Java edition and a modern title made with the Steam Deck in mind, like TMNT Shreaders Revenge.

I'm just happy to see a slowly increasing support base, even if its just to support wine

[-] nix@midwest.social 15 points 5 months ago

Off the top of my head: Half Life 2! OpenTTD, Dwarf Fortress, Minecraft.

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[-] Vitaly@feddit.uk 14 points 5 months ago
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[-] HouseWolf@lemm.ee 14 points 5 months ago

No Besiege fans in here? Probably the most relaxing way to cause complete chaos and destruction.

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[-] ace_garp@lemmy.world 13 points 5 months ago

Cube 2: Sauerbraten

Everything that is good about 90s FPS crammed into one free download.

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[-] JackGreenEarth@lemm.ee 13 points 5 months ago
[-] Psyhackological@lemmy.ml 9 points 5 months ago

Stardew Valley

True, also modding it with SMAPI is working on Linux.

[-] Psyhackological@lemmy.ml 12 points 5 months ago

I will also add other games that I've played and absolutely loved them on Linux

Linux Native games that I've played

[-] A_Chilean_Cyborg@feddit.cl 12 points 5 months ago

CitiesSkylines, it was that game (having lower requirements for linux listed in steam) that actually made me a linux user in the first place!

[-] kusivittula@sopuli.xyz 12 points 5 months ago

seen a lot of games with native linux ports, always need to use proton because usually the native ones won't even launch successfully. the only one that works almost 100%, golf with your friends.

[-] bjoern_tantau@swg-empire.de 8 points 5 months ago

Tomb Raider 2013. I specifically bought it when it got Linux support. The difference between the Linux and the Windows version are night and day. So much better graphics and performance with Proton.

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[-] Liz@midwest.social 12 points 5 months ago

Open Roller Coaster Tycoon 2! You need to own an official version of the game in order to get the models and textures and whatnot, which are still under copyright. After that, you can play with ORCT2 and enjoy the expanded capabilities,

[-] doggle@lemmy.dbzer0.com 11 points 5 months ago

I never knew factorio has a Linux version. I hear the factory calling me again. You might not see me for a few days.

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[-] geewhiz@mastodon.world 11 points 5 months ago

@Psyhackological , the original Kerbal Space Program.

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[-] banazir@lemmy.ml 10 points 5 months ago

I bought Tales of Maj'Eyal from GOG and have been playing the Linux port. Yeah, I'd say it's my favorite. Even if I hate it sometimes.

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[-] KillingTimeItself@lemmy.dbzer0.com 9 points 5 months ago* (last edited 5 months ago)

factorio, i have played well over 100 hours in the last three weeks.

help

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[-] ssm@lemmy.sdf.org 9 points 5 months ago

Cataclysm: Dark Days Ahead

  • unreasonably realistic open ended post apocalyptic survival simulator roguelike
  • similar to dwarf fortress adventure mode (allegedly, never played it)
  • you will lose 3 weeks of progress
  • every major release makes the game feel like a different game
  • cool lore, even if it changes all the time
  • puts zomboid to shame

Dungeon Crawl: Stone Soup

  • the best traditional roguelike
  • extremely focused design
  • tedious features get cut, pure gameplay
  • only (subjective) downside is the game is fairly heavily RNG dependent

Both of them are probably in your distribution repository, dcss may be packaged as "crawl" or "stone-soup".

[-] TwiddleTwaddle@lemmy.blahaj.zone 8 points 5 months ago
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[-] Yolotan@lemmy.dbzer0.com 8 points 5 months ago* (last edited 5 months ago)

Songs of Syx. hiiiiiighly addictive

[-] chepycou@rcsocial.net 8 points 5 months ago
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this post was submitted on 22 Jun 2024
295 points (97.7% liked)

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