X4 is one that I couldn't figure out. There aren't a lot of ways to make passive income and the entry barriers to get to participate in anything cool seem extremely high. I'm not grinding quests, in the starter ship, making beans until I can buy a space station for example. $30k quests that only pop up sometimes and 1800 credit profit from trading isn't even close to good enough for that. I ragequit when I bought an affordable cargo ship, found that I could do NOTHING with it to gain passive income, grinded manual money making methods for another few hours and then got bored of it.
I expected this to be a spaceship game where I could tell npcs what to do instead of do all the stuff myself. Perhaps it becomes a management game instead of a grind game eventually, but I don't have the patience to play to that point. Starfield at least has fun gunplay.