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[-] Aryuproudomenowdaddy@hexbear.net 41 points 1 year ago

So the company has hit market saturation and is trying to keep their profits going up into infinity?

[-] Mardoniush@hexbear.net 32 points 1 year ago

Yep, standard Enshittification cycle.

[-] GVAGUY3@hexbear.net 32 points 1 year ago

I saw someone say it would be cheaper to hire a team to port the game to another engine than to pay this fee

[-] Hiccup@lemmy.dbzer0.com 10 points 1 year ago

It would be cheaper to sell a pirated version with blocks in place.

[-] operacion_ogro@hexbear.net 28 points 1 year ago

a new fee which would charge developers every time someone installs a game that was made with Unity – including future and retroactive installs

does this mean that the pirating meme about installing and deleting a pirated game over and over to bankrupt a company will be real

[-] ApathyTree@lemmy.dbzer0.com 28 points 1 year ago

“I think Unity has made some moves in the past few years that have been poorly received," Ismail adds. "I've never seen this level of unanimous agreement between developers that something is really bad. Which is remarkable; in that way they're really living up to their name."

Well, there’s that, anyway.

Unification is a really powerful force for change.

Hopefully other engines are watching this.

[-] Evilphd666@hexbear.net 19 points 1 year ago

The fee isn't here yet but 2024 is not far off, and Unity's proposition is already wreaking havoc on innumerable games. "The announcement from Unity is astonishing," says general manager Christian Lövstedt of The Battle of Polytopia

Watch my-hero low poly cyber truck buy unity because it threatens his favorite game.

[-] GVAGUY3@hexbear.net 18 points 1 year ago

Just found out Disco Elysium is made in Unity. I would hate to have that disappear.

[-] CanYouFeelItMrKrabs@hexbear.net 18 points 1 year ago

It's hilarious how immediate and intense the backlash is. The corporate version of when Tom the cat steps on a rake and smashes his face in

[-] Awoo@hexbear.net 18 points 1 year ago* (last edited 1 year ago)

There's absolutely no fucking way that companies like Microsoft (Blizzard), Nintendo (Pokemon) and Mihoyo (Genshin Impact) allows this to apply retroactively, all of which have used Unity.

This is going to court. Their lawyers are going to be all over it.

[-] Lerios@hexbear.net 16 points 1 year ago

this kind of sucks, like, pirates will come through and archive stuff like disco elysium and subnautica but god all the tiny indie games are fucked deeper-sadness

[-] Torenico@hexbear.net 8 points 1 year ago

Can't have a house. Can't have healthcare. Can't have vacations. Can't have drinkable water. Can't have breathable air. Can't even have mindless entertainment like games.

All I need is an AK-47, though.

hey maybe this is a naive question, but legally how can they impose new fees and charges retroactively on people who already paid to use the engine to make a game under a previous license? is that kind of stipulation not equivalent to "we have total ownership over anything you produce with our techology in perpetuity"?

[-] Dessa@hexbear.net 7 points 1 year ago

I expect Unity will face legal challenges in various nations

[-] DrPop@lemmy.one 4 points 1 year ago

The terms of service day they can. But as we all know that is not legally binding and they are hoping no one with financial power calls them on it.

this post was submitted on 14 Sep 2023
82 points (100.0% liked)

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