7

cross-posted from: https://sh.itjust.works/post/28037833

from nothing to over saturation and splitting the mobile player base just like that

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[-] veniasilente@lemm.ee 4 points 2 weeks ago

trailer shows better weapon designs than World

trailer shows underwater

in a mobile game

How are World simps gonna survive this?

[-] CH3DD4R_G0BL1N@sh.itjust.works 4 points 2 weeks ago

i like you

to be fair, though. It shows the same amount of "underwater" wilds has.

[-] veniasilente@lemm.ee 1 points 2 weeks ago

Did the beta of Wilds even have a running water map? I thought the beta was all desert dunes.

[-] CH3DD4R_G0BL1N@sh.itjust.works 2 points 2 weeks ago

I did virtually no exploration due to how rough it was running, only goal was to try out combat.
There was an oasis mons gathered at, not sure if it was more than knee deep. Or if there was any other water.
But, in trailers, we have seen some swimming and diving to gather. More than this mobile trailer.

[-] veniasilente@lemm.ee 2 points 1 week ago

due to how rough it was running

Oh, did you get to experience the polygon cryptids?

[-] CH3DD4R_G0BL1N@sh.itjust.works 2 points 1 week ago

I must admit I was slightly disappointed I did not.

[-] spedswir@lemmy.world 2 points 1 week ago

There was a section where you could swim underwater. It's basically on rails though.

[-] leo85811nardo@lemmy.world 3 points 1 week ago

My take on this is Capcom failed to get MHN into the Chinese market because of the great Internet firewall, so they work together from inside with Tencent to enjoy a piece from the Chinese playerbase

this post was submitted on 13 Nov 2024
7 points (100.0% liked)

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