80
Anyone would say that after 2 years they would have learned.
(ttrpg.network)
Pfff, my personal experience is that almost every plan goes straight out the window before the first round is over anyways. (And usually makes for some real fun stories.)
We don't need a plan where we're going!
My turn: Channel divinity, turn undead
Wizard's turn: Fireball, breaking all the turns and hitting me in the process
Humor, jokes, memes about TTRPGs