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GIMP 3.0 Released (www.gimp.org)
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[-] kaerypheur@lemmy.world 4 points 6 days ago

GNU Image Manipulation Program (GIMP) version 3 has been released. But when will Valve release Half-Life version 3? They have already released 1, 2, the episodes, and Alyx. But when will Valve release 3.0? This is not fair because even GIMP has reached version 3.0, but Valve's Half-Life has not. 😔

[-] Showroom7561@lemmy.ca 204 points 1 week ago

Man, after decades, why does GIMP still have a marketing problem?

Just visit https://www.gimp.org/ and compare it to https://www.adobe.com/ca/products/photoshop.html

Just assume both did exactly the same thing and cost the exact same amount (free or otherwise). Which would you choose based on their website?

Why does GIMP (and pretty much all FOSS) have to be so secretive about their product? Why no screenshots? Why not showcase the software on their website?

It's so damn frustrating that every FOSS app appears to be command line software, or assumed that the user knows everything about it already.

Devs, you might have a killer piece of software, but screenshots go a long way to help with gaining interest and adoption.

[-] kaerypheur@lemmy.world 2 points 6 days ago

Hey, you look interested in becoming a marketing volunteer for GIMP. While GIMP is not as competitive in marketing as the others, you can help them if you want. 😎

[-] pelespirit@sh.itjust.works 73 points 1 week ago* (last edited 1 week ago)

Krita.org does a nice job of showing off their work and so does Blender

They're not flashy, but they definitely make me want to download them and check them out.

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[-] Xeroxchasechase@lemmy.world 41 points 1 week ago

You're welcome to contribute your experties.

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[-] piconaut@sh.itjust.works 40 points 1 week ago

I actually like the GIMP website homepage more than the one for photoshop.

Its simple and efficient. If I want to know more I would go to documentation or tutorials.

The photoshop site just looks like a random squarespace template with a bunch of stock photos.

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[-] Majestic@lemmy.ml 117 points 1 week ago

Incredible. This is one of those hard to believe moments.

It's been 21 years since the release of GIMP 2.0.

It's been more than 10 years since work on a majorly overhauled GIMP 3.0 was announced and initiated.

And it's been 7 years since the last major release (2.10).

I can't wait for the non-destructive text effects. After all these years of dealing with the fact applying drop shadows meant the text couldn't be edited, at last it's no longer an issue.

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[-] xnx@slrpnk.net 110 points 1 week ago

zero screenshots on the announcement page and zero screenshots on the homepage. Exactly what i expect from gimp lol

[-] AdrianTheFrog@lemmy.world 44 points 1 week ago

The UI looks the same lol

The layers are the big thing, but its hard to show because the final result looks the same anyways

[-] xnx@slrpnk.net 53 points 1 week ago* (last edited 1 week ago)

Aw man i was hoping for a big ui upgrade like when blender released version 2.8 that now even cinema4d is copying.

I fear gimp truly doesnt care about its ui/ux because technically everything you want to do is possible as long as you learn the ways ans they dont care to attract an audience thats not die hard FOSS people. For example schools havent been able to use it because theyre so deadset on their nsfw name and schools cant have kids googling gimp with the pictures that will show up

[-] somegeek@programming.dev 1 points 4 days ago

What are you talking about dude, I search gimp and ZERO nsfw things show up.

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[-] ManaOatbun@jlai.lu 67 points 1 week ago

I opened it, changed brush, got a segmentation fault crash lmao

[-] StorageB@lemmy.one 2 points 3 days ago

Exact same thing happened to me. I opened it, read through the new welcome screen, and said ok let's go! First move was to select a brush and it crashed.

Nice. I wonder if they'd be open to rewriting portions in Rust to catch these types of issues with the compiler instead of the user. I'm willing to help if someone else gets the devs on board.

[-] ManaOatbun@jlai.lu 1 points 5 days ago

Is this what Rust is about? If so that's a nice perk!

Yeah, pretty much. A segfault happens when you access memory incorrectly, and Rust is all about correct memory access.

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[-] DioEgizio@lemm.ee 57 points 1 week ago

So in the end we got gimp 3 before GTA 6

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[-] TheWilliamist@lemmy.world 56 points 1 week ago

To all of the authors below who have disparaging opinions on the UX/UI experience and or the download ability. It’s a volunteer project for a reason. If you have such grand ideas and abilities put your money where your fingers are and fucking sign up.

[-] BlameTheAntifa@lemmy.world 7 points 6 days ago

It’s been tried. The gatekeeping of GIMP’s monstrously horrific UI/UX is both vicious and impenetrable.

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[-] joshfaulkner@lemmy.world 47 points 1 week ago
[-] mtchristo@lemm.ee 43 points 1 week ago

Next. They should drop everything and solely focus on improving ux & ui . Every time I open gimp to try and get acclimated to it, I close it back out of frustration. Nothing is intuitive in that software. Not even the naming of the tools settings.

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this post was submitted on 17 Mar 2025
990 points (99.6% liked)

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