Especially when PlayStation controllers work just fine on Windows.
Ps-controllers also work great on Linux! Have to running in Batocera, absolutely no problem plug&play (well, connect and play).
Xbox controllers are the most common controller used.
Are they? I doubt that. I don't know how good or bad they work on Linux, but PS, Steam-Controller, noname-Controllers from AliExpress, Logitech... all working without cli. So maybe Microsoft is the problem here?
But tell me, how do you know what driver is currently being used? (or even what one to install, which Windows will tell you, some distros will tell you what graphics card drivers to install but nothing else.)
Windows will tell you? If you have a dedicated gpu and want to actually use it you have to go to the website of the chipset vendor, search for the driver, look for the doenload, download it, open the downloaded file, allow changes to the system, click next an obscene amount of times while unchecking all the bloat that is bundled with the driver, wait, click again, and then you're good to go. Maybe you are asked to log into your geforce experience account, and then you're good to go. Having some program always running in the background, collecting data, hugging ressources. On Linux you have the choice to install the proprietary or the open source driver. And it just works (at least for AMD since 2019 for me)
Clearly, drivers need to be updated or even rolled back. There have been updates to the open-source drivers.
In Linux most drivers are kernel modules and you generally don't interact with them at all. Everything just works. Exceptions are gfx cards and shitty wireless chipsets. Maybe FFB driving wheels. Besides that, every driver update is tested and happens automatically when your package manager installs updates (which can be done via GUI).
No driver is perfect so they do break things and need to get reverted.
That is just objectively wrong. Simple drivers for simple devices can be implemented perfectly and so can more complicated ones, which they sometimes even are. Tell me which driver you had to "revert". Was it for a NVIDIA GPU?
I just want to have my computer work so I can get back to writing code, playing games, and watching shows. Anything that gets in the way is not really worth the time.
Same here, so i prefer one line in the terminal over opening a window, navigating with the mouse, searching in lists, clicking all these buttons, navigsting through a file picker... not worth my time (see, it is about speed!)
Many noname controller disguise themselves as x360 and the main way to get any controller working when a x360 is required is x360ce which disguises any controller as x360. You can even use your keyboard as x360. Plus this is 5 years old plus this is steam only.
The steam controller has it's own dongle, with a driver in the kernel, which modern xbox controller could have.
Haven't used windows 11 yet but in 10 i had to manually install gfx drivers
As I repeatedly said, most drivers are already in the kernel. I have a non-class compliant, 15 yo usb audio interface which is EOL according to the manufacturer and for which the latest 64-bit driver vor windows is for windows 7. It has a driver in the linux kernel and it works. Mainboard soundchip? Driver in the kernel! Network adapter? Driver in the kernel! Firewire pci card? Driver in the kernel! Good wifi/bt chipset? Driver in the kernel! 99% of your hardware require no install of a driver. NVIDIAs driver used to be spotty, but I heard it is better now. With AMD i personally never had any problem. Only drivers I had to manually install in like ever have been for shitty realtek wifi chips and a ffb-wheel (which would have worked but without ffb).
And you're free to go the slow and time consuming way with gui. Just accept that because of choice and customisation not every fringe detail about your pc will be avaible in a gui unless you choose your custom solution for displaying them.