weakest male in Brazil
That game had no right to beat DSR for sound design.
Yeah, I think a big part of that is that people see this idea of digital permanence you're describing, and it gets misrepresented to shit.
The company suffering because they betrayed the trust of their customers actually is capitalism working as intended lol, all we're missing is someone who actually holds the line Unity sold themselves as holding but failed to do.
I will say it hits Different if you're actually playing the game, but the Zamilska ones stand out.
That game was probable the first proper RTS I ever played, or is at least the 1st I remember.
I was probably 10 y/o old or younger when I played the OG flash game.
Never played CW3 but I have played CW4 and it definitely scratched the same itch as the OG, what about 3 makes it the best?
Tried both of these, while fun they aren't quite what I'm looking for. Riftbreaker is definitely on a higher level then DINAO.
I would say go for it, AFAIK the game is mostly complete (IIRC only big things left are the last 3rd of the campaign and faction-specific models for buildings, possibly multiplayer) and while the bugs can be pretty bad they aren't very common, usually get fixed quickly, and tend to only occur after major updates. Nothing I would consider inappropriate for an EA game at it's stage in development.
I've actually played that one a lot lol, I've played the original flash and there's a newer version on Steam.
Are you by any chance related to the infamous "N-word Scissorhands"?
How is Linux game compatibility doing in current year?
How about user experience? Should one still expect to have to troubleshoot things on a consistent basis?
Considering doing a rebuild of my win 10 system in the near future and am getting tired of all these obnoxious pop-ups that I can't disable asking me to "finish setting up my PC" by connecting to /signing up for various services.
You should go to Poland and do some Johnny Silverhand type shit.
Yeah the gameplay loop in that game is definitely an issue, IMO what they need is a 'optional' victory condition like in Anno 1800 or Factorio where you have the option to keep playing after winning.