If it's a Playstation or Nintendo you get exclusive games, Xbox you don't really, these games are available on Windows or cloud. Though a lot of exclusives do get re-released on PC so not sure how much of a benefit that is.
There are cheaper and decently powerful mini PCs for about the same cost as a console, probably even a bit cheaper than a game console if you get a deal.
I'd also recommend joining GamesThatHateYou and following the curator since it'll tell you if a game stopped using Denuivo or just switched to a different but similarly terrible DRM.
Probably best to have two discussions, one for each instance, as there might be two entirely different verdicts and also the problems on each instance aren't the same.
I mean, I am not fond of the head admins running Lemmy.ml, but you should just do what I do and block the instance.
I always say this and I'm going to keep saying it until people get the memo, instance blocking doesn't work the way people think it does, it only blocks out communties from appearing in feeds, it doesn't do anything for spam and bad faith actors:
Users can now block instances. Similar to community blocks, it means that any posts from communities which are hosted on that instance are hidden. However the block doesn’t affect users from the blocked instance, their posts and comments can still be seen normally in other communities.
For that reason it should not and cannot be used as an alternative to defederation.
Probably something to do with them not wanting to be part of the Fediverse and federation, since it gives them less control of content and moderation. Also judging by the way they run their instance it seems like they would prefer something more along the lines of the classic forum experience.
And all because some people have a slight advantage in certain games? Forget about it. Someone always has an advantage. This was an absolutely idiotic move.
Let's be real we should know better. Microsoft isn't doing this because they "care about the community" and cheating. They're doing it so they can force controller licensing and line their pockets. If they're framing it as anti-cheat, that's because they know that it would be better accepted than saying something about "Quality", also it's well known that the gaming community has a tendency to accept practices that would be considered draconian outside of Anti-cheat when it's used as Anti-cheat and will attack those who speak out against them.
Ah I thought the guy who was going in was Willy and they were going to make him do tricks.
They look a bit more like ferrets than cats to me.
That's fine, the steam deck is already fast enough as is. What I'm mostly interested in is a next gen steam controller for docked Gameplay. One with the same controls as the deck (Dual Analog) and also has USB-C, also since it would be more easily available than the Old Steam Deck controllers which you can only buy used and in ever increasing scarcity.
It really depends on the type of game and how it presents itself.
Some games have a very long and complex story but others might have a shorter story told more indirectly, then there are also multi-ending games which might take longer than a regular story game since you have to replay them. Then there are sandbox games which don't necessarily have a limit on how long they can be since it's dependent on how much you want to put into them.
Ultimately in my opinion there's not really a required amount of time for completion, the thing that I think is most important is whether the games are fun and enjoyable. In the case of story games they can be as long or short as needed depending on how they tell a story.
I wonder why no one talks about mini PCs like this one they're around the same price range as a console (maybe even a bit cheaper) and don't require nearly as much work as building a PC with parts. If you get it with an OS just set up, install steam and start playing. If you want a couch experience, connect a controller, launch big picture and also start playing.
A majority of games support controller input so they're basically plug and play, and ones that don't usually also have a default preset. If anything steam has become almost the same as the console experience, just with extra functionality if you want it.