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submitted 6 months ago by Essence_of_Meh@kayb.ee to c/games@lemmy.world

Reverse Collapse: Code Name Bakery is a TRPG set in Girls’ Frontline universe. Game will release on March 22nd.

Steam page

Features:

  • revamped version of Codename: Bakery Girl (2013)
  • turned based combat
  • 60+ stages
  • 10 branching storylines
[-] Essence_of_Meh@kayb.ee 25 points 6 months ago

As much as I dislike Nintendo and wish Yuzu devs all the best I'd like to point out that Bowser wasn't some innocent guy who was caught by big bad company - Moonie has a video that goes into specifics about his involvement with a pirate enterprise worth a shitton of money.

Other than that yeah, I hope they can survive this situation. I wonder if Ryujinx devs are next.

[-] Essence_of_Meh@kayb.ee 10 points 6 months ago

I don't expect anything will come out this but I really appreciate Ross trying to give it an honest shot. I can't help since I don't own the game but I can at least cheer from the sidelines an lend my power for a spirit bomb.

Go Ross Go!

[-] Essence_of_Meh@kayb.ee 9 points 6 months ago

I've been using emulation pretty much since I started playing games. It's actually one of the main reasons gaming became my passion (and eventually major money drain).

My favorite thing? I don't have to shuffle different devices to play everything I want - it's even more importent now, since I have a Steam Deck and can have all of them on the go again.

Here's a short list of titles I love that don't show up too often in threads like this one:

  • Tetris DX (GBC / mGBA)
  • Fantasy Golf Pangya (PSP / PPSSPP)
  • Persona 3 Portable (PSP / PPSSPP) - just started NG+ with female protagonist
  • Puzzle Quest - Challenge of the Warlords (PSP / PPSSPP)
  • Ridge Racer 2 (PSP / PPSSPP)
  • Parasite EVE (PSX / DuckStation)
  • Captain Toad Tresure Tracker (Switch / Yuzu)

I'm not going to dump my whole library here but these are fun and rare enough worth mention.

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[-] Essence_of_Meh@kayb.ee 7 points 8 months ago

The big part of the initial reactions had to do with the fact that Enemy Unknown wasn't announced at the time so people were worried series will move in a completely new direction (anybody remembers Close Combat: First to Fight?).

The other issue (post release) was how different it was from what we've seen initially - it was suppose to be set in 1950's, have first-person perspective, open-ended levels, info gathering, research and horror vibes (check this trailer and this gameplay).

By release that game turned into a third-person shooter with simpler, more linear levels, no research of alien technology and other streamlining measures. That doesn't mean the final product is bad (I enjoyed it quite a bit and the "twist" near the end was a pretty neat addition), it just didn't live up to the expectations and slowly fell into relative obscurity.

All in all I agree, play The Bureau if you want a different take on the XCOM universe. It's a decent game.

[-] Essence_of_Meh@kayb.ee 10 points 8 months ago

As much as I agree with his sentiment, this title is bullshit - he never wrote "gamers don't want subscriptions" but that they shouldn't want that due to where it might lead.

"Gamers" aren't some hivemind entity that wants a specific thing. Many people don't worry whether an idea pushed by the publishers will have a long term negative effect on the industry, they just want to have fun with their hobby.

Look at microtransactions - there's a lot of negative discussion about them and yet they bring huge amounts of money, who's to say if the same won't happen with subscription services? We might not like it but majority doesn't necessarily care.

Sorry for being pedantic about a title but third-parties changing someone's words is a bit of a pet peeve of mine.

[-] Essence_of_Meh@kayb.ee 36 points 8 months ago

It's not like they can really avoid it. AI assisted tools will become a standard in the future ("productivity has to go up" after all) and there's a good chance Valve already received some feedback from AAA publishers on that matter, since they'll be the main players utilizing such tech.

The good thing here is the exsitance of a disclaimer on store pages, as it will allow people to decide for themselves, and the ability to report content straight from in-game overlay.

Full on ban was never a realistic option.

[-] Essence_of_Meh@kayb.ee 10 points 8 months ago

I looked around and apparently it's not that bad - his term ends in 2025 (elections are to be held in May at the latest) so he'll be there for about half of new government's tenance.

Still not great but there's a chance for at least some time without sabotage from the other side. Here's hoping they make it count.

[-] Essence_of_Meh@kayb.ee 7 points 11 months ago

Besides already mentioned methods there's also Lemmy Community-Browser.

It has a search bar and ability to toggle specific instances in case you want to avoid some of them. A bit simpler version of Lemmy Explorer mentioned by @DogMuffins.

[-] Essence_of_Meh@kayb.ee 9 points 11 months ago

Mitsuki has to be stopped, she's becoming too powerful.

[-] Essence_of_Meh@kayb.ee 10 points 11 months ago

Some things were already mentioned so here my other pet peeves:

  • customizable difficulty - no default preset will be as good as one that can be modified to your liking. Sometimes the issue lies with difficulty making things more of a chore than a challenge, sometimes they tune things too much where you get stuck in a weird middle ground where one difficulty is way too easy and the other bashes your teeth in.
  • character speed control on PC - we had this stuff figured out in 2002, when Splinter Cell came out! Why the hell are we still stuck with terribly slow walk and slightly too fast jogging? This isn't hard to implement either - there are already multiple speed states when playing with a gamepad, all that's required is an option to control it with a keybind.
  • visible body in first person games - I always try to immerse myself as much as possible and having a physical body helps sell the idea that I'm a character in this world rather than just a floating camera.
[-] Essence_of_Meh@kayb.ee 8 points 1 year ago

Like many people I'm not particularly surprised by this news but it doesn't make it any less unfortunate.

Good luck to all the people losing their jobs and rip SR2 patch. I just hope we'll get another good game from one of their series some day.

[-] Essence_of_Meh@kayb.ee 7 points 1 year ago

A lot of reviews and comments (in general, not here) went with a very surface level "critique" about the game without diving into what failed compared to previous titles.

For me personally, the new game missed a lot of what made the previous games special writing wise - characters are barely that, story is way more contrived and bland. Gameplay and activities are nowhere near what we had before as well. It's just a weaker game with a nicer coat of paint.

I know that might be a tough sell, but I feel like this video by Tehsnakerer gives a really good look into what went wrong while avoiding (and even calling out) some of the most common complaints. It's a good watch but it's also 2.5h long and not everyone has time or interest in that. If that's the case I might write a short summary when I have some time.

That said I already had some problems with SR3 and 4, doesn't mean I'm going to try and force people to hate them. If you had fun with the new one that's the important part.

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Essence_of_Meh

joined 1 year ago