I mean for sure these games are bad for the industry but I don't think it's a moral failing for people to play them. The reality is that companies have learned how to manipulate and ease worse practices into games over time. It sucks that a notable number of people have fallen for it but accusing individuals of being at fault (especially here) isn't going to change the industry.
Hopefully this is a net positive. I'm guessing with the partnership they still want to work on Crash and Spyro, and I hope they do. They've been held in limbo for way too long. Would be pretty crazy for Crash to have an indie dev.
I'll admit I'm not super knowledgeable on the space outside of the Deck, but it really feels like most of these things are pushing power without any consideration to usability. You're a PC, you need convenient methods of handling PC input and plenty of input options to handle the number of inputs. Without that or a handheld-friendly mode in Windows, you're probably dead in the water. Props where they're due to the Legion Go on that front for trying something new with its joycon mouse.
ProtonDB claims that it works with proton-ge. I may have to give it a try sometime soon. It was my 2nd game on Steam (after Terraria).
Who needs Diablo IV or maybe even PoE when we have Grim Dawn and Chronicon.
Finished up Banjo Kazooie last night. Always good for a quick playthrough. Still BG3 with my wife as time allows. Not quite sure what solo game to pick up next.
My hope is that the more pro-consumer storefronts like Steam and GOG will help stave that off. At least to the extent of ensuring both approaches remain as options (especially now that one of them makes handhelds). Time will tell, though.
I personally am not one for nudity in my games but BG3 is literally the dumbest hill to die on. If anyone actually is, I didn't see any examples. Reason being, the first thing that happens when you start the game is that it asks if you want to turn it off.
And I'm really hoping we get to hang onto him.
I wonder how that's gonna work gameplay wise. Do we spend maybe 50-75% of the game with all these cool symbiote powers that then go away forever? Not pre-critisizing, just very curious how they'll make that still feel good to play if they go that route.
I go in cycles. Most of the time I prefer highly replayable games that I can sink my teeth into over a long period. Deep Rock Galactic, Monster Hunter, Grim Dawn, etc. Then I'll dip into some shorter experiences for a little while. I have a hard time sticking those games out until the end most of the time. I guess I just dont like endings. It's not a problem I have with any other media, though. Quite the opposite, in fact.
Makes sense. I definitely feel the same frustration sometimes and think it's insane when people actively defend practices like these or try to sweep the problem under the rug.