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submitted 1 day ago by HER0@beehaw.org to c/gaming@beehaw.org
[-] HER0@beehaw.org 8 points 3 weeks ago

I feel like it is best, in racing games, if either:

  1. Everyone agrees that racing dirty is okay, like in more combat racing type games.
  2. The game has systems to discourage contact or intentionally ruining others' races. Some more serious games have safety rating and such.

Otherwise you get some who want to have a fair race and others who think that all racing must be dirty, and it isn't fun when these collide (literally).

[-] HER0@beehaw.org 20 points 1 month ago

I personally buy games almost exclusively on Steam after realizing how much Valve pumps money into open source/Linux gaming, and this is yet another thing on the list. Cool stuff!

[-] HER0@beehaw.org 5 points 3 months ago

Well, sometimes they do flavour-of-the-month, but only when they want to, not because they exclusively chase trends.

[-] HER0@beehaw.org 4 points 3 months ago

I really enjoy all of Valve's hardware. Others are mentioning the Steam Deck, which is great, but I also love (and frequently use) the Steam Controller and Valve Index.

I don't know if I have a clear least favorite, as I never owned the things which interest me the least.

[-] HER0@beehaw.org 19 points 3 months ago

https://venturebeat.com/games/valves-gabe-newell-talks/

Some of what Gabe Newell said:

I think there’s a strong temptation to close the platform. If people look at what they can accomplish when they can limit competitors’ access to their platform, they say, “Wow, that’s really exciting.” Even some of the people who have open platforms, like Microsoft, get really excited by the idea that Netflix has to pay them rent in order to be on the Internet.

That’s not how we got here, and I don’t think that’s a very attractive future. So we’re looking at the platform, and up until now we’ve been a free rider. We’ve been able to benefit from everything that’s gone into the PC and the Internet. Now we have to start finding ways that we can continue to make sure there are open platforms. So that involves a couple of different things.

One, we’re trying to make sure that Linux thrives. Our perception is that one of the big problems holding Linux back is the absence of games. I think that a lot of people — in their thinking about platforms — don’t realize how critical games are as a consumer driver of purchases and usage. So we’re going to continue working with the Linux distribution guys, shipping Steam, shipping our games, and making it as easy as possible for anybody who’s engaged with us — putting their games on Steam and getting those running on Linux, as well. It’s a hedging strategy.

I think that Windows 8 is kind of a catastrophe for everybody in the PC space. I think that we’re going to lose some of the top-tier PC [original equipment manufacturers]. They’ll exit the market. I think margins are going to be destroyed for a bunch of people. If that’s true, it’s going to be a good idea to have alternatives to hedge against that eventuality. But when you start thinking about a platform, you have to address it.

[-] HER0@beehaw.org 5 points 6 months ago

On the other hand, each game progressively drops more RPG features and adds more action features.

[-] HER0@beehaw.org 5 points 11 months ago

I'm surprised that Chipzel (of Super Hexagon soundtrack fame) has yet to be mentioned: https://chipzelmusic.bandcamp.com/

[-] HER0@beehaw.org 7 points 1 year ago

For me it was Brotato.

[-] HER0@beehaw.org 5 points 1 year ago* (last edited 1 year ago)

Having globally routable IPv6 addresses for each device doesn't prevent you from running firewalls.

[-] HER0@beehaw.org 4 points 1 year ago

I am 90% certain it was never meant to refer to the generation that played it, but to the over the top action.

[-] HER0@beehaw.org 45 points 1 year ago

But they did mention that community servers would be able to pick which Anti Cheat they wanted to use?

As I understand, there are three tiers to this:

  • Official servers will use FaceIt exclusively.
  • Servers rented from official partners will have the choice of FaceIt or EAC.
  • Community-run servers will only be able to use EAC, and won't be hooked into the global progression system.

One of the many problems with FaceIt is that the server-side component is not allowed to be freely distributed, which is why community-run servers won't have the option to use it.

Personally, there is no way I am buying this unless if they reverse their plans to use FaceIt.

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HER0

joined 1 year ago