[-] HeavenlySpoon@ttrpg.network 1 points 2 days ago

Sure, but I was responding to someone who was defining wasp (the common word) based on clade (using scientific words).

I’m fine with common parlance words for things. What I had issue with was arbitrarily restricting the definition of wasp to a specific clade, which would exclude ants and bees, and also a whole host of at the very least wasp-adjacent animals which would now be stuck with no real way to describe them.

(Also, yes, fish is a rubbish scientific word. We’re far closer cousins of salmon than sharks are. By any reasonable definition of fish, at least biologically, we are fish. You could redefine “fish” in the same way we define “tree”, i.e. based on structure and not on ancestry, but by that definition whales should still be fish. The word “fish” shouldn’t be allowed within 50 metres of cladistics.)

[-] HeavenlySpoon@ttrpg.network 1 points 2 days ago* (last edited 2 days ago)

Just to confirm, you don’t think of jewel wasps, spider wasps, sand wasps, and flower wasps as wasps, since they’re not part of the Vespidae, correct?

I’ve mostly seen wasps defined as basically “Apocrita but not the ones we don’t think count as wasps because there’s too many of them, specifically bees and ants.” Which leads to the same weird reasoning that would somehow make legless lizards lizards, but not snakes. I’ve seen velvet ants referred to as wasps, but not ants, even though true ants are far closer cousins to Vespidae. That just isn’t a viable scientific definition. I’m glad we’ve mostly moved on to grouping avian dinosaurs among the dinosaurs, but it feels like a lot of similar groupings are still lagging.

I’m willing to accept Vespidae as a synonym of wasps, but that excludes a ton of wasps. It also erases the very wasp-like nature of ant ancestors, which is what makes cladistics so fascinating. So why not just open it up to include all Apocrita and be done with it?

I’m also fine with a morphological definition of wasps, like how “tree” isn’t based on ancestry but on structure, but you were the one pulling in the scientific names.

[-] HeavenlySpoon@ttrpg.network -1 points 3 days ago

Except many non-Vespidae, both living and extinct, would readily be considered wasps. Look at this thing and tell me it’s not a wasp: https://en.wikipedia.org/wiki/File:Eusapvertic.jpg If that’s a wasp and a yellow-jacket is a wasp, then so are ants and bees, in the same way that we are apes and birds are dinosaurs. You wouldn’t call a zoo to deal with a loose human and you wouldn’t call dr. Grant to deal with a pigeon, but biologically it makes a lot more sense to deal with ancestry then with how a species interacts with humans.

[-] HeavenlySpoon@ttrpg.network 8 points 1 month ago

The aye-aye is also doing much better, mostly because the population size was severely underestimated at the time of writing.

And yeah, the book is amazing. I usually describe it to fans of his other works as somehow being his weirdest book, despite being non-fiction.

[-] HeavenlySpoon@ttrpg.network 7 points 1 month ago

I had to use one of those hex wrenches to fix my shower a few months back. It definitely felt like vindication.

[-] HeavenlySpoon@ttrpg.network 8 points 5 months ago

I don’t know of any television series, but Maple from Zelda Oracle of Seasons/Ages eventually swaps out her broom for a vacuum cleaner:

[-] HeavenlySpoon@ttrpg.network 4 points 5 months ago* (last edited 5 months ago)

I myself only ever visit chewbac.ca!

36

Hey, Lemmy!

I’m a somewhat experienced TTRPG designer and my latest project is an RPG based on the first generation of Pokémon games.

You can download the complete game for free here:

https://heavenlyspoon.org/pocket-monster-adventures/

My focus was on ease-of-play and simple prep. Many of the other Pokémon RPGs out there seemed to involve a lot of overhead—especially for the GM. I prefer a more improv-heavy game, and having to do a lot of prep makes that basically impossible. 

Sticking to gen 1 made it so I could keep the scope small enough to allow for simple encounter tables, pre-prepared Pokémon sheets for every Pokémon, and a simple set-up for every Pokémon controlled by the GM.

The game is designed to be played with one GM and two or three players, and every aspect of the original games has been changed where needed to accommodate this.

I don't know how much interest there is for this kind of thing, but hopefully at least someone will get some joy out of it!

[-] HeavenlySpoon@ttrpg.network 9 points 2 years ago

I’ve heard him (accurately) being referred to as a serial one-hit wonder. He also did Mouth Sounds, made the comic about Ariel getting 8 legs, and did the Guide to the Races of Star Trek and its spin-offs.

18

Hey lemmings,

I'm an amateur game designer probably best known for creating one of the more popular Feywild setting books for D&D. I’m putting the finishing touches on my far-too-ambitious TTRPG and figured I’d post about it here before forcing myself to do an actual marketing push.

The game is designed for somewhat standard medieval fantasy, which I know isn’t exactly a novel concept. However, it does fill a niche which I personally haven’t been able to fill with any other system. Most fantasy systems seem to either be D&D-alikes with a heavy focus on combat and heroics, OSR games with a heavy focus on dungeon crawling, or PbtA games with a heavy focus on genre emulation. What I wanted (and ended up creating) was a game with a focus on improvisation and shared storytelling without being constrained by genre tropes.^*^

My other big issue with a lot of fantasy RPGs is the reliance on mechanics which have no real connection to the fictional world. Things like hit points, experience points, and meta-currencies put the focus on the game part of RPGs and not the roleplaying part. What I wanted was a game where everything a player does has a clear and direct link to the fictional game world.

The result is The World Ahead, a system I’ve been building and playtesting for far too long. It features simple and collaborative character creation rules, a flexible resolution system, and a hell of a lot of resources, tables, tips, and tricks to facilitate play at the table. Everything is in service of making the game run smoothly and making things as collaborative as possible. It tries to be open-ended when zoomed in and streamlined when zoomed out.

The game is currently available for free on Itch:

https://heavenly-spoon.itch.io/theworldahead

People who aren't looking for a new RPG may still find something useful to steal in there. Perhaps the streamlined travel system, the collaborative worldbuilding rules, the tables for making things such as factions, wonders, and strange creatures, the magic items which all have a clear and obvious effect within the fiction, or the unique weather system. While most things are fairly well integrated into the core system, you can definitely rip stuff out without too much damage.

~*~~I~ ~will~ ~give~ ~a~ ~shoutout~ ~to~ ~Ryuutama~ ~and~ ~The~ ~One~ ~Ring.~ ~While~ ~they~ ~didn’t~ ~scratch~ ~the~ ~itch~ ~for~ ~me,~ ~they~ ~both~ ~have~ ~some~ ~excellent~ ~mechanics~ ~and~ ~are~ ~more~ ~in~ ~line~ ~with~ ~what~ ~I~ ~wanted~ ~to~ ~achieve~ ~here.~

[-] HeavenlySpoon@ttrpg.network 4 points 2 years ago

And Last Chance to See! It’s somehow almost as absurd as his fictional works.

[-] HeavenlySpoon@ttrpg.network 7 points 2 years ago

It seems quite a few modern birds (Aves) lineages survived the K-Pg extinction (at least 5, last I checked), but when exactly they diversified is apparently still a contentious issue. The common ancestor almost definitely lived sometime during the cretaceous, so not THAT long ago in the grand scheme of things, but it definitely lived either before or during T-rex’s reign.

I was referring to Avialae, which is the clade defined as all dinosaurs more closely related to budgies than to deinonychus. Many of them would have seemed quite birdy to us, but like the other dinosaurs not many of them made it to the current day and the ones that did are all Aves.

[-] HeavenlySpoon@ttrpg.network 29 points 2 years ago

In case anyone genuinely has this misconception: birds branched off from the other dinosaurs during the Jurassic, probably over 100 million years before the astroid hit. Dinos didn’t suddenly grow feathers and a beak because a big rock hit them.

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HeavenlySpoon

joined 2 years ago