Sorry! Not very clear!! What I mean is that if you had asked an actual question - and had received a live Jury verdict - would you feel less let down?
oh! I'm sorry you say that because I genuinely want to hear every word of feedback! I have had the idea fo 16 years and only just worked out how to build an app with no code in the past year...It's taken me forever to produce it, so i really do want to hear your thoughts! (be gentle, I'm nearly a pensioner! -)
hello there Barry, thank you so much for playing firstly! You never get to see other player's verdicts for a few reasons....no confirmation bias, it keeps it's anonymous, and - when I launch the proper version - it will be one free play per day so it keeps it more of a daily ritual, rather than playing too many loops (this is because empathy & objectivity decline after a while!) But THANK YOu for the feedback. I'm also thinking of having a feature where you can opt to share your question and verdict, and you can opt to ask for it. Do you think that would work too? (lots of people have asked this, including my chronically curious bf!)
getting hacked in just 20 minutes due to a basic misconfiguration is alarming!
Making WSL open source could actually lead to some useful contributions and better transparency overall ; and good for Linux tools?
Hello Turtle - Thanks so much for playing AND for your comments. Indeed, it was a dilemma because on the one hand, JuryNow is very much intended as an antidote to AI, instant veredicts made from real human input...but if one is launching an MVP where the 3 minute time limit is crucial to the entire concept, it needs to demonstrate that too...But on the plus side, when it works and there ae more than 13 players logged on, it is marvelous (i know it's disappointing when it says simulated)! So i'm really looking to encourage more players. But thank you very much for your feedback, it's highly apprecaited.
oh thank you!! I'd never heard of it! and it does have simalarities (although JuryNow is designed to just be played 3 minutes a day, otherwise if you play if for 20 minutes, one's empathy/objectivity levels can plummet!) Thanks so much playing & for your feedback Teawreck!
Hello Wolf, Thanks so much for taking the time to play and for this generous feedback! The "negative" feedback when it's so constructive like this, is incredibly valuable so truly grateful! The reason I posted this on Board Games is that i feel members here will have a more critical eye for games, and JuryNow is more board game that Grand Auto Theft! Indeed, it's easy to post your question in a biased way to engineer the result to please, but I feel that when you are limited to one question a day, and after time, players will understand that subtle way of phrasing things and if they genuinely want an unbiased opinion, they will learn what works. The AI simulation (sadly) is a necessary part of this MVP (which is literally just launched!) because the MVP is really there to demonstrate how the game functions, but as soon as there are enough regular players across different time zones, it will be permanently abolosihed. Now the dropped question was one of the bugs and glitches that was sorted out in the very first phase of testing with family/friends months ago and I'm kind of aghast that it's back! Argh...Thank you again so much for your time & thoughts!! much appreciated
Hello Enydmion, Thank you for trying it out AND for your feedback! It's all super helpful to see who this appeals to and who it doesn't! (my daughter insists it's not a game because there are no winners or competition!) The idea is to get a verdict, rather than opinions, and to get it in real time from a fixed number of 12 who are not in your peer group and have not common interest...just 12 randomly selected people from around the world. But thank you thank you!
Thank you for playing Oka and for your feedback! It's all super helpful. It's designed more to help people through a decision paralysis, and to get a global perspective on their question - whether it's a huge big one or something completely trivial. Just knowing that 12 people around the world have just focussed on your question, can guide you a little. But totally understand taht JuryNow won't be for everyone and I really apprecaite your time commenting & trying it out!
Weird that this is being dragged here:Hey! I posted JuryNow here myself because I’ve always seen it as a kind of social judgment game (in the style of party/deduction-style mechanics. It’s not a tabletop game in the traditional sense, but it does share DNA with games like The Resistance or Wavelength (quick choices, group psychology, no commentary).
Totally fair if it’s not for everyone and i'm just exploring where the concept fits, and what types of players it resonates with. Appreciate the time anyone takes to check it out.
That's a point that my daughter has also asked because she says there are no winners therefore it can't be a game! It's a game mainly because it's fun when you receive your verdict knowing that 12 random people from anywhere in the world have just answered your question - whether it's what shirt looks best or whether to move house. It's also a game because there is a subtle team at play which you will never know...while playing JuryDuty you are answering with 11 other anonymous team members. It's a more of a game when you are actually asking a question (not just trying the JuryDuty trial round - that's more to get an idea of the game). Also, this is just the MVP, but the real model will be more "gamification" with User Stats, and rewards for playing streaks or contributing to different verdicts etc....Have I changed your mind a teensy bit? I can't tell you HOW incredibly helpful it is to get feedback! and I'm genuinely grateful for you playing & taking time to comment back!! Thank you Konrad!