[-] MooNinja@lemmy.world 3 points 1 year ago

Yeah it is my all time favorite series by RA. I was also a teen in the 90s reading it and loving it so very much. I remember doing book reports over some of the entries before I even started them lol. I still through out a Drood from them to time.

[-] MooNinja@lemmy.world 14 points 1 year ago

Yep, the loot is terrible. The legendaries are strictly worse than the rares after you have a healthy inventory of aspects. I’m only hunting uniques now, as the rares have 800 million affixes and never remotely close to what is needed.

[-] MooNinja@lemmy.world 2 points 1 year ago

You can do away with the crusade management if you want. There is a setting that makes it automatic. It’s really easy once you know the tricks though. Focus on one big general, save before each fight and reload if you suffer anything other than very minimal losses, and eventually any losses at all. Stack the good archers, forget their names but they have a fancy pointy hat on. They will kill most any unit in a single attack.

[-] MooNinja@lemmy.world 2 points 1 year ago

That’s the point of having both seasonal and evergreen characters. If you don’t want to play seasons, then don’t.

Seasons are necessary to keep the game fresher for longer. D3 seasons were excellent, and the grind moved from leveling into gear acquisition and gRift pushing. It was a really cool model, and I’m sure it will be more of the same once they find the balance, if they haven’t already in s1.

[-] MooNinja@lemmy.world 3 points 1 year ago

Where else would they go???

[-] MooNinja@lemmy.world 1 points 1 year ago

Sadly it is pretty prevalent here too. The vocal minority seem to dominate everything these days.

[-] MooNinja@lemmy.world 1 points 1 year ago

Blizzard has never locked mechanics behind paywalls, outside of expansions which are to be expected. This isn’t a freeToPlay game from rando company, and until it is proven otherwise there shouldn’t be a reason to expect that behavior to manifest.

Also envy and pride both do much more to drive those purchases rather than time spent doing a single mechanic. You see some cool armor, and want to show it off, you want to get that sword before it disappears to show that you have something no one else can get.

Also, saying something people rarely use doesn’t drive people to want to pay money for upgrades is about the most obvious take. Of course people only care or want to improve areas that they use the most. Would you use in game currency for a niche area or for something you use frequently? ARPGs are about the grind and by the nature of a grind it means devoting time to it. Would you rather you logged in and could select those drip from a menu and then move on with your day?

[-] MooNinja@lemmy.world 1 points 1 year ago

I really don’t mind them, but honestly if they don’t pay for the next pass I wouldn’t bother. Well it really depends on how they are set up. I do enjoy having another goal with interesting rewards to look forward too. Getting a guaranteed reward is nice when you are grinding and nothing is set.

To people saying they are just for the money, of course everything about a game is for the money. Gaming companies aren’t charities and live services aren’t cheap. If you want constant updates and new features, there will be a required fee as you move along.

[-] MooNinja@lemmy.world 2 points 1 year ago

It’s always sad when a small studio goes under, even if their opening salvo was a flop.

[-] MooNinja@lemmy.world 5 points 1 year ago

So far it is satiating that Reddit itch that I require scratched. Honestly, I would love if Reddit fired Spez and walked back his shit, and if that happened I’d return to my 15yr old account. I don’t know if it will happen, and if it doesn’t this is my new home.

MooNinja

joined 1 year ago