Yesss Crosscode is incredible. The soundtrack, visuals, puzzles - just a great package overall and it has stuck with me fondly. Can't wait for the dev's next game.
I feel like this is an even trickier task than porting 2 & 3 too. MGS4's reliance on the weird architecture of the PS3 means you need a powerful CPU to emulate it. Assuming then that it'll be a port, I imagine the process of porting it would be particularly complex. And seeing how poorly they did with the HD collection it worries me.
Crosscode was incredible, and this is looking equally as great! Really love the pixel art style of this studio - just stunning.
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Tyrannosaurus Parvus
Yes you're right about having more time and better reflexes back then, but at the same time I feel like I pick up on cues and understand more what the developers intended for the player the older I've got. I remember playing the same levels over and over as a kid and eventually losing motivation to continue (this is somewhat balanced out by the fact that yes, I'd have more time, and also I didn't have as many games - so I had more incentive to keep playing one to completion). Whereas nowadays I've got more patience and I can work out 'oh I'm probably meant to go that way' based on my experience of playing lots of different games over the years. I've built up more of an intuition for these things.
That said, I'm not sure I could beat many NES games!
Ah thanks for the useful links! Those articles are all quite fascinating. In the plaintext attacks article, I love the tactic mentioned here:
At Bletchley Park in World War II, strenuous efforts were made to use (and even force the Germans to produce) messages with known plaintext. For example, when cribs were lacking, Bletchley Park would sometimes ask the Royal Air Force to "seed" a particular area in the North Sea with mines (a process that came to be known as gardening, by obvious reference). The Enigma messages that were soon sent out would most likely contain the name of the area or the harbour threatened by the mines
Yes that's fair - I'd certainly advocate every day items using alternative products wherever possible and people generally reducing their meat consumption. But the comparison between processes that use meat products continuously against a case where a piece of meat was filmed once to make a computer model that can then be replicated infinitely seems odd to me and a stretch to argue that 'it's impossible to be vegan and play Dragon's Dogma 2'.
But if the intention is to raise awareness, fair enough!
If you get a chance to play the Spyro trilogy in future I highly recommend it - especially if it's a series you enjoyed when it came out. I imagine the remaster will be all the better for that nostalgia factor. Some of the boss fights in the second game were particularly difficult!
Controversial, but I think their second album was way better
Hmm the blue dragon in the middle image appears to be holding a tiny head
Well I... I mean, it's not... I guess? Hm 🤔