How many different subs are you going to repost this to?
14 life sentences isn't "life in jail" in the UK, where murdering 270 people isn't too much for "compassionate release."
It's fine for the usual straightforward and easy problems -- problems that common developer tools and paradigms have solved. Like a product that reduces to CRUD with a few boolean expressions, joins, and simple algebra mixed in. But I think it's inefficient maybe even unworkable for harder problems. And hard can be scale, like moving up two orders of magnitude in throughput or entities, or down in latency. Or hard can be algorithmic stuff.
I highly agree with what others have said here, that a culture of "fungible engineers" can alienate those who want to go deep. Some folks enjoy being subject matter experts or are drawn to a craftsmanship aesthetic. And, IMHO, a healthy org culture should work for all kinds of people -- specialists and generalists. I think you should aim for and encourage people to grow to be T shaped rather than fungible cogs.
Sorry, I can't find the specific paper-- NASA wrote so much about this (it was a big problem, plus astronauts had to save their poop-- which was then analyzed and copiously written about) that I just got lost looking. Search for "NASA low residue diet" and things like "preflight", "fecal collection assembly", "waste management system", and etc -- from Gemeni through Apollo.
There's pictures online of the bags. They were taped to the butts to help make a seal.
Now I want to read the preflight diet study again, so please write if you find it.
It is