Especially in gaming subs: 'How is this fair' posts by starting users getting clobbered by vets (5y+ playing) while having no clue about the game's mechanics...
I'm a lot more active then I was on Reddit.
I was very active in the subs of the games I play (I'm even r/CSRRacing2 mod) when I started there, but I'm getting tired of the hate, stupidity,...
Debian since '95, (After a try with Slackware and RedHat each for a month or 2-3)
I run testing on my home devices (trixie now). Totally happy with it. (I really don't like the rpm based ones, even more so since IBM bought RedHat) Tried Ubuntu once, didn't know how fast to get back after the 1st major upgrade killed my system years ago.
I used ctwm since '96, switched to xfce4 in '18 (and use it as wm), ctwm is still in use for vnc connections on the rpi.
And in those boxes I sometimes see < 1% chances on the main item to drop and close to 50% for useless junk...
All games have their methods to leach cash out of players, but some methods are just despicable. Galaxy of FIre: Alliances was a positive exception. Buy a point doubler for $1.99 that's permanent... Those amounts are within the expendable income part for almost all players. (not > 100 for 1 item or thousand for gambling)
Totally agree, all my { end up on the next line, 1st spot when starting a function, last character of the keyword when starting an if/for/... section. I even put the closing one on the same line when it's single line, else either at the end of the closing line (when changing really old code) or same indent.
So indenting varies a lot, which makes most 'new' programmers go mental.
while (my code)
{ I'll do it my way }
if (! liked)
{ toughen-up }
else
{ get used to it
multi-line can go both ways...
}
That is, unless the font used messes it up. ;)
Why choose?