People hate them so much that it became the most lucrative way of monetizing games ever.
A bissl Sempft
Gute Idee du Hurensohn.
It´s just as dumb as any sort of stickers that convey your personal opinion.
Most people won´t care, very few will appreciate it but if there´s only one person that really really hates it, you might end up with a keyed car.
That´s on my "want to read" list.
That´s so insane, right? I mean, they practically had us in the bag with netflix. People either had their own account or chipped in to use someone elses one BUT EITHER WAY, THEY PAID FOR IT! And then came one of the rare moments where more competition was actually bad.
What WAS their next cash grab though?
First of all, such a cool game to play with my son! You absolutely need to try "A way out" by the same devs as well.
I´d just get a repack if I were you. Much easier. Makes no difference.
The old tricks are becoming less reliable because the magazines, recognizing that those methods undermine their money making, switched from "paywall" to "members only".
Back in the day, a paywall was nothing more that a "thing" that was displayed between you and the paywalled content. The content was still there, you just had to pay to literally remove the wall between you and it. "The old tricks" mainly work by detecting what is content and what is wall and removing the wall so that you can see the content.
Nowadays though, many sited don´t even load the paywalled content in unless you are logged into your subscription account. And what content isn´t loaded in the first place also can´t be magically made to appear from behind the wall. It´s not so much like the content is behind a wall, it´s more like you leave the original building all together, get blindfolded and driven to a secret location and only there will the actually bring out the content.
No matter where you look in Media, digital copies have outpaced physical. And it´s not even close! So the step is not really a surprise. Also, some games are already essentially a digital copy, even if "some" game files get delivered on a disc. But the lack of a physical medium is not what sucks about this. It´s the fact that you link the purchase to your own account of whatever store it´s in and that´s it. No lending, selling or gifting once you activated the code. I actually prefer to buy cartridges for the switch because of that very reason.
But with digital downloads being so much more convenient and instantly available, I don´t see how any market forces would ever change this. Also, people pre order digital copies as if they worry the store wouldn´t have enough copies on launch day, which is also quite telling.
When there are no "mild" solutions to the big problems, those who simply ignore the problem get the vote.
We drove climate change to a point where we simply can´t even begin to reign it in without drastic measures. Measures that are expensive, inconvenient, not fun at all. That´s just the reality. Along comes a party that says "You know that big problem because of which the current gov want´s to make all our lives harder in an attempt to solve it? We sure don´t have any better solutions BUT what if we just agree to ignore it for a time?".
That´s one thing I GENUINELY can´t wrap my head around with lemmy in general. How is it, that the admins of one lemmy instance feel responsible for what gets posted in a COMPLETELY DIFFERENT instance to the point they feel the need to keep their own members from even seeing it? It doesn´t reflect negatively on firefox, that they allow me to access piracy sites. It doesn´t reflect negatively on gmail that they allow me to use their email address to subscribe to piracy stuff. Why would it reflect negatively on lemmy.world, if their members also accessed piracy stuff? Are the admins of lemmy.world somehow responsible for what their members do, even if it´s not on their own instance?