[-] binarytobis@lemmy.world 1 points 3 days ago

Oh yeah that sounds nice, it’s almost certainly a cultural thing haha. Here in the US it sucks.

[-] binarytobis@lemmy.world 1 points 3 days ago

if it really becomes too much, they will just assign others to help you out

I can’t even imagine this actually happening, even at the better companies I’ve worked at. Closest I’ve seen is when someone is so overloaded that they quit, then management decides to hire two people to replace them so they can “catch up”.

[-] binarytobis@lemmy.world 1 points 1 week ago

I was talking to a couple of friends about how I wanted to play the Dark Urge and recruit Minthara in BG3, but I never could because I couldn’t bring myself to be that mean. One of them said “Hey man, I’ll make the tough choices, no problem. You just tag along and watch.” So we started a new playthrough.

Right as we get back to the grove and are about to wipe out the tieflings, both of them start in with “I don’t want to kill the tieflings! This sucks! Why are we doing this!?” So we loaded and changed our decisions.

And I’m thinking “This whole operation was your idea!”

[-] binarytobis@lemmy.world 0 points 1 week ago

Close, they actively fight success. Legally obligated to, even. It’s their fiduciary responsibility to keep you using the app.

[-] binarytobis@lemmy.world 2 points 2 weeks ago

Better to just accept the gifts for yourself and let them fire you. I imagine a juicy wrongful termination suit would be appropriate.

[-] binarytobis@lemmy.world 1 points 2 weeks ago

.2% per year? So we should expect about 10% of people to be murdered by 50?

I was going to say .2% is better than I thought, but that’s pretty dire.

binarytobis

joined 2 weeks ago