[-] catlover@sh.itjust.works 2 points 9 months ago* (last edited 9 months ago)

I tried to explain most of the things you asked in the second readme update, and also added some minor details in a third update:

https://gitlab.com/catlover_stuff/dotastats-cli#main-analysis-the-one-that-shows-by-default-dotastats

  1. "Meaning of the numbers: The tens: 1: herald, 2: guardian, 3: crusader, ... The ones: 0: 1 star, 2: 2 star, 4: 3 star, 6: 4 star 8: 5 star So for ex.: 36: crusader 4 star" ("The graph could be a bit inaccurate (showing 35.82 here)")
  2. "The outcome of your lane in the first 10 minutes" ... "W: win, L: loss, S: stomp" ... "T means tie"
  3. "Which hero you played in the game, the first 3 letters of the hero. Should be read from top to bottom per column"
  4. "PARTY: If you played in a party it will print a P, otherwise empty" ... "AWARD: Stratz award for your ingame performance. T: top core/support, M: MVP, empty: none"
  5. "Here 25: x 50: x and 100: x means that 'x' is calculated using the last 25/50/100 games."

Edit: thanks for the feedback and pointing out the not so obvious parts, this way its clearer for anyone in the future (I hope :D)

[-] catlover@sh.itjust.works 3 points 9 months ago

All right, fair enough, added a bit more explanation. I'm really bad at determining what others don't know, so I'm terrible at writing documentation and readme-s. For me everything is obvious, but only because I wrote it, and I'm really bad at figuring out what isn't obvious for others 😅

[-] catlover@sh.itjust.works 3 points 9 months ago

an unavoidable dialog pops up to open your gift

[-] catlover@sh.itjust.works 3 points 11 months ago

Nice thanks :)

[-] catlover@sh.itjust.works 2 points 11 months ago

Also interesting that the game was so close. Maybe it depend more on things like picks and execution. Or its just the case for this game, sample size is really small :D

[-] catlover@sh.itjust.works 2 points 1 year ago

love the shadows. updated my config to look similar

[-] catlover@sh.itjust.works 2 points 1 year ago

Yeah, I solved this by changing the terrain back to default

[-] catlover@sh.itjust.works 2 points 1 year ago* (last edited 1 year ago)

Nice to see that they are adding (or showing previously existing) restrictions on lower behavior scores, and making commends count. I had to abandon a match, now I have ally ability pings disabled 😅 well I deserve it I guess

[-] catlover@sh.itjust.works 2 points 1 year ago

wow this changes up things. are huge patches like this common? i'm relatively new

nice to see my fav hero hoodwink getting a bit buffed, now scurry can be used offensively too, will see how effective it is

[-] catlover@sh.itjust.works 2 points 1 year ago

Not sure when you get the time to look at them, might play some more till then, so I meant these 3 games: 7262980053, 7263202132 and 7263284766.

Take your time, up to you which one and when you look at. Thanks again!

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catlover

joined 1 year ago