Australia: Consumer protection laws are better than most other countries, even European countries. For example:
- Products must last as long as a "reasonable consumer" would expect them to last, regardless of the warranty period. For example, at least 5-10 years for large appliances.
- If there's a "major failure" any time during that period (a big problem with the product, if it stops working, if it differs from the description, is missing advertised features, or you wouldn't have bought it if you knew about the problem beforehand), the customer has a choice of whether they want to have the item repaired, replaced, or return it and get a refund. Customers can also ask for a partial refund based on loss of value.
- The store you bought the item from must accept returns and warranty claims. They can't tell you to go to the manufacturer.
- For repairs, returns and replacements of large items (like appliances), the company must pick it up and drop it off for free.
- It's illegal for a store to not offer refunds (unless the items are second-hand).
- Products must match descriptions in advertising, including what a sales person tells you. If a sales person tells you the product does something but it actually doesn't, you can get a refund.
- Businesses get fined for breaking these rules. A chain of computer stores had to pay a $200,000 fine for showing an illegal "no refunds" sign and forcing people to go to the manufacturer for warranty claims, and were later fined $750,000 for doing it again: https://www.accc.gov.au/media-release/msy-technology-ordered-to-pay-penalties-of-750000-for-consumer-guarantee-misrepresentations
This applies for digital goods, too. As far as I know, Australia is the only country where you can get a refund from Steam for a major bug in a game regardless of how long you've owned the game for or how many hours you've played. Valve tried to avoid doing this and was fined $3 million: https://www.cnet.com/culture/entertainment/valve-to-pay-3-million-fine-for-misleading-australian-gamers/
I really don't believe the headline. Google has thousands of teams of engineers that are writing code for hundreds of different products... There's no way all of them are generating anywhere near 25% of their new code via AI.
Unless they're doing something like generating massive test fixtures or training data sets using AI and classifying them as "code" 🤔