bless you Scotty Kilmer, the angry ranting boomer car dad we all need
the thumbnail edits of his videos out there are my favorite thing
bless you Scotty Kilmer, the angry ranting boomer car dad we all need
the thumbnail edits of his videos out there are my favorite thing
Janeway is my favorite captain for sure. The others are all remarkable, because of course they are, but whenever I watch Voyager, I am reminded of how much more I like her over the others.
She had (and used) this great guile to serve her and her crew's needs. She didn't readily break her principles, but would intelligently question them when they didn't appear to align with the greater good or her responsibilities.
She was both flexible and reliable. I feel that some viewers saw that as unpredictability, but I don't think so. She actively did more to help her crew in every way than any other captain we've seen.
Developers were right to be in fear of Baldur's Gate 3 resetting expectations. This isn't close to all of the reason for this backlash, but for me it's a notable part.
Here we all have for contrast suddenly an expansive, complete, player-respecting game that isn't trying to squeeze money out of you at every turn... it reminds me of old PC games, before the enshittification of the industry began, before the corporate rot set in. When I bought my copy of Heroes of Might and Magic 3, it was complete. It was expansive. It was before micro-transactions were really a thing, so it was a finished product. BG3 makes me think of those games, but with modern technology. My gaze shifts back to the allegedly "modern" games we have now, to Overwatch 2, and it just feels cheap and disgusting. A minimum-viable pile of gameified gambling covered in greasy MBA penny-pincher fingerprints, shrouded by half-truths from marketers trying to puff it up to look like a complete experience. It is still possible to deliver the better experience. It's clearly just a matter of "want".
I feel like I've just come from a family-owned restaurant on the beach in Cabo and came back home to a McDonald's in a roadside casino, and I've just realized how genuinely shitty it all is.
I think I would actually rather just go outside or start a new hobby than touch "games" like this ever again.
And it would never have gotten completely out of control, if people didn’t use ad-block.
"I wouldn't get so carried away beating you if you didn't make me so much angrier by trying to run when I smack you."
We should never have tried to fund the web with ads in the first place.
I agree. But here we are. And until it's illegal to do so (and, honestly, afterwards too), when a website I'm viewing politely asks me to download toxic ad content filled with psychological manipulation and malware, my computer will politely whisper "no." I might revisit this policy in the future if the entire advertising industry takes a huge step back to tone down their abusive shit, but in the meanwhile, I have no problem blocking malignant content from my presence. No means no.
A business plan that requires psychological abuse and exploitation of your customers is not an ethical, sustainable, or valid plan and the people who push it are not worthy of my consideration.
I'm convinced this is a major great filter event for all intelligent species. "Can the natural consolidation of power and resources in the world be sufficiently counteracted to avoid massive cataclysmic population crashes?"
Giving reddit exactly what they want, huh, a huge influx of traffic?
They know this shit hypes people up. It gets the app installed... then it's not so bad to just keep it and browse it at that point. Then before you know it, spez was right. It blew over. He can treat his users like shit and they'll just take it like good little idiots.
No thanks. I don't intend to prove that asshole right.
If things cannot be done purely through touch / the mouse, it is too hard for most people.
100%. Even as a power-user (understatement) who overwhelmingly prefers keyboard input to control things when I'm "gettin' stuff done", I will sometimes miss the general consideration level of Windows' input handling when it comes to mouse and especially touch. Mouse is pretty damn good these days on Linux, but touch...
Touch is abysmal. A ton of modern laptops have touchscreens, or are actually 2-in-1s that fold into tablets, etc, and the support is just barely there, if at all. I'm not talking about driver support - this is often fairly acceptable. My laptop's touch and pen interface worked right out of the box... technically. But KDE Plasma 5 with Wayland- an allegedly very modern desktop stack- is not pleasant when I fold into tablet mode.
The sole (seriously, I've looked) Wayland on-screen-keyboard, Maliit, is just terrible. No settings of any kind (there is a settings button! it is not wired to anything, it does nothing), no language options, no layout options (the default layout is abysmal and lacks any 'functional' keys like arrows, pgup/dn, home/end, delete, F keys, tab, etc), and most egregiously, it resists being manually summoned which is terrible because it does not summon itself at appropriate times. Firefox is invisible to it. KRunner is invisible to it. The application search bar is invisible to it. It will happily pop up when I tap into Konsole, but it's totally useless as it is completely devoid of vital keys. Touch on Wayland is absolutely pointless.
Of course, there is a diverse ecosystem of virtual keyboards and such on Xorg! However, Xorg performance across all applications is typically abysmal (below 1FPS) if the screen is rotated at all. This is evidently a well known issue that I doubt will ever be fixed.
In the spirit of Open Source Software, and knowing that simply complaining loudly has little benefit for anyone, I have at several times channeled my frustration towards developing a reasonable Wayland virtual keyboard, but it's a daunting project fraught with serious problems and I have little free-time, so it's barely left its infancy in my dev folder, and in the meanwhile I reluctantly just flip my keyboard back around on the couch with a sigh, briefly envious of my friend's extremely-touch-capable Windows 2-in-1.
I've made a point to learn and understand commonly "mocked" languages. The reasons they're ridiculed for are often very tightly related to the reasons why they're powerful in unique ways.
It's hard to defend some parts of PHP, but it doesn't deserve the hatred it gets. Its standard library is a self-contradictory mess, yes. But it's backwards-compatible with previous language versions to a fairly remarkable degree. This backwards-compatability might seem strange now, but not that long ago, this guarantee meant it could evolve very rapidly as a language and ecosystem without risking losing users to a continual barrage of updates necessary to keep atop of, lest your application fail. I think this is the reason it overtook PERL as the first major "server-side" dynamic website language of choice.
It has that goofy dollar sign variable syntax, yes. I personally think a special syntax for variable access vs function calls is one of the reasons coding beginners found it slightly easier to use - you didn't need to keep so much track of name collisions and stuff. $thing
is always a piece of data, a noun. thing
is always a keyword or function, a verb. You can thing($thing)
, it's OK, they're different. You're verbing a noun.
It could grow fast and be picked up quick, so it's no wonder to me it persists, ever-improving, in the midst of all these extremely popular, extremely modern languages in use today. Wikipedia, Facebook, WordPress, Slack, Etsy, indeed even kbin, the piece of Fediverse software I'm writing this on now.
I for one dislike your comment because you used non-ASCII characters (emoji) in your reply. I am viewing this conversation chain via mutt on a tty, as is my preference and hobby, and would appreciate if you avoid using characters that cannot be represented in 7-bit ASCII. If you're going to the effort of having a discussion in a public place, you have an obligation to keep those of us on mutt in mind.
Sent via mutt 2.2.10 (gcc Version 2.7.2.3 (linux_3.3.1-1-i386))
Irdeto is working on a program that would provide two nearly identical versions of a game to trusted media outlets: one with Denuvo protection and one without. After that program rolls out, hopefully sometime in the next few months, Huin hopes independent benchmarks will allow the tech press to "see for yourself that the performance is comparable, identical... and that would provide something that would hopefully be trusted by the community."
Doubt. I don't expect they're going to release two copies that differ only in Denuvo presence: they're going to release one copy that has Denuvo, and another with intentional performance degradation that matches Denuvo's raping of your computer. Then they'll claim, "see? no difference! we're fine!" Meanwhile, the Denuvoless crack copy will perform 200% better, "somehow."
Wow, I should think it should be some kind of regulatory concern that Reddit is artifically inflating traffic counts as they're approaching an IPO, no? For a company whose revenue comes from advertising and user impressions, lying about user traffic is lying about profitability.
Take me to the Internet.