Oh I clicked the link, mate, and read through a couple links deep. What I'm saying is that my understanding of the license is that it allows permissions for a restricted item, but it does not restrict an item with open permissions. You know what I mean? You need to be a rights holder of something that is protected by copyright or the like, and then you can use this license to open permissions in certain ways, in this case that the item can be used for non-commercial means. So this wouldn't work with stuff on Lemmy, right?
Hopefully it also gives emulator devs a push to separate out the ROM decrypting piece from future emulators and make them only work with decrypted roms. Then the decryption piece can just be shared under the table, and the biggest piece of development, the emulator, will be protected.
It's a show about a retired Sam Spade, the detective from the Maltese Falcon.
And yet, I believe LLMs are a natural evolutionary product of NLP and a powerful tool that is a necessary step forward for humanity. It is already capable of exceptionally quickly scaffolding out basic tasks. In it, I see the assumptions that all human knowledge is for all humans, rudimentary tasks are worth automating, and a truly creative idea is often seeded by information that already exists and thus creativity can be sparked by something that has access to all information.
I am not sure what we are defending by not developing them. Is it a capitalism issue of defending people's money so they can survive? Then that's a capitalism problem. Is it that we don't want to get exactly plagiarized by AI? That's certainly something companies are and need to continue taking into account. But researchers repeat research and come to the same conclusions all the time, so we're clearly comfortable with sharing ideas. Even in the Writer's Guild strikes in the States, both sides agreed that AI is helpful in script-writing, they just didn't want production companies to use it as leverage to pay them less or not give them credit for their part in the production.
You want Valve to develop a version of Steam that circumvents their own DRM to play local files? What would prevent people from using that to pirate things even more easily? I can imagine they'd have some trouble with publishers as well for doing that. There are already largely standardized cracks for steam and emulators for steam; just use that. Regardless, no solution will work for any game using DRM other than Steam, like Denuvo, so you'll have to rely on pirates for those regardless.
Saw the other comment about Linux and did some searching. Found it on Wikipedia; appears to be a window system for Linux or a protocol that enables a window system for Linux? Don't know enough about this stuff, but here's the link I found: https://en.m.wikipedia.org/wiki/Wayland_(protocol)
Ohhhh I see. Yeah, I think Sync uses Chrome too. Sync has an option to always open links in external web browser, so that's how I got around that.
I'm sure they mean fraud in the colloquial sense, not the legal sense.
I'm with you except for the therapist one. Ain't no way the AI we have currently or anything even close to what we have now could be a therapist. The human connection is the #1 most important thing in therapy and being a therapist takes way too much contextual understanding.
Forefinger of the man farthest to the left looks split to me too.
Just as an aside, gun violence is now the leading cause of death for children in the US; vehicle collisions are now 2nd, due to gun violence increasing and vehicle collisions decreasing.
It was a hero shooter MOBA but with some verticality, so that's about as far as the Overwatch comparison goes. I had a great time with it. I like traditional MOBAs but don't have the skill/patience/time for them, so hero shooter MOBAs are the perfect way for me to be able to play them more casually. In my opinion, of the few I've tried, Paragon was the best implementation of a hero shooter MOBA; the core gameplay just felt really tight to me.