I remember playing the GBC Dragon Warrior Monsters game and being totally enthralled by it.
I had no fucking idea what was going on, and I didn’t come close to beating it, but it was fun.
I remember playing the GBC Dragon Warrior Monsters game and being totally enthralled by it.
I had no fucking idea what was going on, and I didn’t come close to beating it, but it was fun.
Earn points through generating content and moderation? Okay, sure, why not?
Use those points to weigh votes in community governance? Suuuure, okay I can see how that could be cool.
The points are on the blockchain? Uh… so what’s stopping rich assholes from buying up points and using their capital to take over communities?
If the points are non-transferable then I can see the merit of a points system… but then why would you need a blockchain at all? It’s all still a closed off walled garden despite what they are pitching.
Have you found any limitations or pain points related to the ActivityPub protocol? Are their improvements you would like to see to the spec?
EDIT: On a related note, do you have any thoughts on the AT Protocol?
It has to also work on other OS’s though, right?? It’s priced quite reasonably, I wonder what the build quality is like?
I forget the author, but The Immortal Game is both. It discusses chess history, but also tells the story of a famous game that took place in a pub after hours during a major chess tournament. Probably a little more on the informative side but I really liked it.