[-] linuxdweeb@lemm.ee 1 points 10 months ago

I met a family member's kid once who would both narrate himself while playing Minecraft, and have full conversations with whatever youtuber he was watching on a second screen (who was also narrating himself playing Minecraft)

I also met an old lady with dementia once who would have full conversations and arguments with people on TV.

I'm not sure if this phenomenon has a name, but it's something currently afflicting both the silent generation and generation alpha.

[-] linuxdweeb@lemm.ee 1 points 10 months ago

but the habit of overeating is gone

It's only gone as long as they stay on the drug. Unless they make an effort to change their lifestyle and eating habits while they're on the drug, nothing will change. For people who have immediate health issues due to their weight, then a drug like that makes sense. But for fat people trying to lose weight, I don't think it's sustainable.

I'm fortunate to be of a healthy weight and I've never had to worry about obesity. However, I do consciously make choices to eat less even when my body begs me to eat more. I feel like it would be much harder to develop that "skill" if I was on a drug like ozembic. The point is to learn to say "no" when my body is begging me to say "yes".

[-] linuxdweeb@lemm.ee 2 points 11 months ago

There's also a distro called Hannah Montana Linux, but that doesn't make Hannah Montana literally Linux.

[-] linuxdweeb@lemm.ee 1 points 11 months ago

Alternatively, at the rate they're happening, it'll stop being newsworthy soon.

[-] linuxdweeb@lemm.ee 2 points 11 months ago

I actually have experience porting games and engines to consoles. If it runs on a development PC (likely Windows), they have the build system and platform layer implemented, which is the hardest part. Porting the content is also an important step, but really only for consoles, which usually have limited memory and power.

Typically the only problem with "PC ports" today is when the game wasn't designed around mouse/keyboard, or when the devs didn't make an effort to optimize it on consumer specs (although nowadays console architecture isn't too different from PCs so there are more optimizations that work across platforms). Another potential problem is when the game gets a lot of last minute hacks to fix bugs in order to ship on a console and those hacks don't survive a platform transition, then the publisher just tells them to ship as is since there's no certification process on PC. Basically, the problems are almost always logistical/business decisions due to a lazy/cheap publisher.

None of that is going to apply to this game. Rockstar has always intended to ship and fully support PC from the beginning. They had the technology, the talent, the incentive, and the time to do it. The most realistic explanation (IMO) for the PC delay is that they're trying to double-dip.

[-] linuxdweeb@lemm.ee 1 points 11 months ago

It's kind of romantic. Thinking of all the hoops they had to jump through to get this intimate setup just right brings a tear to my eye.

[-] linuxdweeb@lemm.ee 1 points 11 months ago* (last edited 11 months ago)

All single board computers have driver problems because they require custom kernel forks that can't or don't get mainlined for whatever reason (usually laziness), but Raspberry PI is actually the best when it comes to that stuff.

So when you buy an SBC, you need to ask yourself: will the company continue to develop/update/patch their custom kernel fork now that they shipped? Or will they just abandon it and move on to the next product? 9 times out of 9.01, it's the latter.

[-] linuxdweeb@lemm.ee 1 points 11 months ago

Oh shit, you're actually a modder! Thanks for helping to keep these old games alive, and keep up the good work!!

[-] linuxdweeb@lemm.ee 1 points 11 months ago

Obviously. Without lead poisoning, the right lose their base of support.

[-] linuxdweeb@lemm.ee 1 points 11 months ago

That kind of sounds like the Warriors franchise.

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linuxdweeb

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