[-] ono@lemmy.ca 7 points 9 months ago

I'm curious how long the current gen OLED consoles will be in use before they develop screen burn-in.

[-] ono@lemmy.ca 7 points 9 months ago* (last edited 9 months ago)

I don't know whether I would be comfortable murdering pokemon, but if the gameplay turns out to be great, I would give it a try. I think I'll wait on this one until it develops a bit and there are enough reviews to balance out early adopter (dev friends & family) bias.

Direct link: https://store.steampowered.com/app/1623730/Palworld/

[-] ono@lemmy.ca 7 points 9 months ago

I don't think regular users have access to that info on lemmy. (Maybe you're thinking of a kbin feature?)

[-] ono@lemmy.ca 7 points 9 months ago

It would be nice to see the current trend of ever-increasing software bloat turn around in favor of better efficiency. Reducing our power consumption and replacing our hardware less frequently would definitely help the environment.

[-] ono@lemmy.ca 7 points 11 months ago* (last edited 11 months ago)

You don't need the launcher. You can run bg3_dx11.exe directly. You will need DXVK, of course, though that's already present if you're running it from Steam.

[-] ono@lemmy.ca 7 points 1 year ago* (last edited 1 year ago)

And now for something completely different [...]

I missed that section at first glance. I'm glad someone called my attention to it.

[-] ono@lemmy.ca 7 points 1 year ago

Nice to see they turned the extension into a built-in feature.

[-] ono@lemmy.ca 7 points 1 year ago

Not to worry. I think this qualifies as a "cold day in Hell" situation.

[-] ono@lemmy.ca 7 points 1 year ago* (last edited 11 months ago)

The issue of attracting contributors is a funny one right now. We happen to be living in a time of plentiful new and interesting languages. Rust, D, Vale, and Elixir, for example, have all caught my attention by bringing things to the table that older, better-established languages don't do as well. In order to benefit from them, and potentially help shape them into tools that benefit us even more, we have to use them. This is how we build a better future for ourselves, and for our field. IMHO, this is more important than maximizing the number potential contributors on every project. As a fairly new project, Lemmy is in a good position to make this trade-off.

(Also, having fewer contributors generally makes a project easier to manage, so the downside is not necessarily all down.)

I'm mainly glad they chose something with decent memory safety. This is important to me in systems that face the network or process external data.

Rust probably wouldn't have been my first choice, because my early impression is that it seems ugly and awkward, so I don't think I would enjoy using it. That doesn't make it an objectively bad tool for the job.

On the front end, I just wish it was less reliant on JavaScript, such that basic functionality worked when scripts are disabled in the browser. Outside of that, TypeScript seems like a fine choice.

[-] ono@lemmy.ca 7 points 1 year ago

Well, if you're talking about the ones in the list, it doesn't. They're fixed. :)

[-] ono@lemmy.ca 7 points 1 year ago

I give it a 9 as it is today. If the upcoming patches fix certain bugs and optimize performance, I'll raise that to a 10. It's already the best game I've seen in years.

Disclosure: I'm familiar with D&D, but I think they did a pretty good job making it fun even for people who aren't.

I say buy, unless your graphics hardware is close to the minimum requirements. (It currently struggles at the low end.) In that case, I still say buy, but be prepared to return it if you can't find settings that let it run smoothly.

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ono

joined 1 year ago