99% OP was trolling. Two days later: "I don't agree with all previous flowcharts..."
At this point I don't think most of his comics have one. But this one is one I can relate to, a significant other who's lacking the plan and carefulness and also tense up easily.
Until the new Temporal API comes along, there are some libraries we can use.
- luxon
- dayjs
- or compile chrono (Rust) to WebAssembly
Or a game shark.
No. It's a genuine Nintendo Switch knock-off, called P Svita.
What era was that device? Some old games on NES had to use all kinds of quirks like this to overcome hardware limitation.
There are so many posts about made in EU software recently. What happened?
These questions are filtering out those who aren't prepared for interview questions, not those who aren't good developers.
Have you heard of vacuum decay?
I know, right? They barely make consumer grade products that last nowadays.
I played it thrice on PS4. Got the free DLC and played the DLC twice. It's such a powerful idea to have simple attack/dodge scheme and fight all kinds of machines even on Ultra Hard mode. The story is just OK, predictable.
The sequel, hmm, can't say it's even mediocre.
'I lost my old equipments in the bag.'
Grow up, writers. We're not five.
They added more moves in combat but I don't like it.
The world is big and boring. I feel like to explore it before the main plot even begins but only for old time's sake.
Oh, and don't have too high expectation on playing it with good performance on PS4.
Perhaps he's saying relying on the break condition that's inside the loop.
Do you mind spoiling us please?