[-] simple@lemm.ee 3 points 4 days ago

did you feel the writing just got messy in general or does it seem like they were stretching stuff out in order to split the season up into multiple parts to delay the conclusion?

This will be the last season, actually. I felt like some plotlines were moving a little too fast, especially in episode 3.

[-] simple@lemm.ee 10 points 6 days ago* (last edited 6 days ago)

That's not exactly it. I read the description of '191 and it seems to be more like "throwing a ball to capture a character and place it in the player's possession or throwing it to release a captured character". You can see the patent drawings also depecting that, so it's basically a patent of the Pokeball.

Not a lawyer so I have no idea how it'll go in court but it does sound like Palworld infringes on this. It's kinda funny that they could've avoided this by being a bit more legally distinct, like how TemTem throws cards instead of balls.

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Source: https://x.com/NintendoCoLtd/status/1853972163033968794

This is Furukawa. At today's Corporate Management Policy Briefing, we announced that Nintendo Switch software will also be playable on the successor to Nintendo Switch. Nintendo Switch Online will be available on the successor to Nintendo Switch as well. Further information about the successor to Nintendo Switch, including its compatibility with Nintendo Switch, will be announced at a later date.

Also, what a day to be casually posting this haha

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Stardew Valley 1.6.9 Changelog (www.stardewvalley.net)
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The new update was just released.

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For those not in the know: Seekers of the Storm was a really, really poorly received DLC that many argue made the game worse. Luckily, the devs just announced a roadmap over the next few months to overhaul almost everything including the new items, new characters, and final boss.

I didn't expect it, but that's sweet!

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Game Information

Game Title: Mario & Luigi: Brothership

Platforms:

  • Nintendo Switch (Nov 7, 2024)

Trailers:

Developer: Nintendo

Review Aggregator:

OpenCritic - 80 average - 78% recommended - 23 reviews

Critic Reviews

CGMagazine - Jordan Biordi - 8.5 / 10

Mario & Luigi: Brothership is like a perfect representation of the Bros themselves: even though one might trip up here and there, everything works so well together that it makes it an unforgettable experience.


COGconnected - James Paley - 75 / 100

This game suffers when subjected to a reviewer’s brutal pacing. Maybe if I hadn’t been racing towards the finish line, the endless tiny loading screens wouldn’t have bothered me as much. I was also forced to discard a lot of the side content. It’s not super compelling stuff, but the act of completing it can be pretty relaxing. Searching for Sprite Bulbs scratches that completionist itch in a big way. Plus, the game is beautiful and the battles are a lot of fun. I still wish the puzzles weren’t so frustrating for me. But again, they benefit from more patience than I could spare. My momentum while playing felt wobbly and uneven, but this is still a well-crafted game. Perhaps your time (if you can offer more of it than me) will be well-spent playing Mario & Luigi: Brothership.


Checkpoint Gaming - Elliot Attard - 7 / 10

Mario & Luigi: Brothership is undeniably endearing, learning from other media forms to present an uplifting adventure with lovable protagonists. With too much dialogue and backtracking implemented within the game's design, it can run at a pace that feels slow, ballooning what should be a fun jaunt into an overly long adventure. There's room for further fine-tuning of ideas, meaning Brothership isn't the flawless seafaring journey we wanted. Though it's also far from a shipwreck with incredible charm and gameplay offerings carrying this title across picturesque waters.


Console Creatures - Bobby Pashalidis - 9 / 10

Mario & Luigi: Brothership may not reinvent the series but it's yet another excellent adventure filled with over the top humour featuring the iconic Mario brothers.


Daily Mirror - Aaron Potter - 4 / 5

Mario and Luigi: Brothership is an utterly charming reinvention of the brotherly RPG series that, up until now, had previously been left adrift for too long. By offering even more ways to traverse and do battle through the introduction of new Bros. Moves and Battle Plug modifiers, Nintendo has found a way to keep Mario and Luigi’s turn-based escapades fresh, while the new sea-faring structure offers a great means to explore various types of locations jam-packed with several micro-stories and mysteries to resolve.


Enternity.gr - Nikitas Kavouklis - Greek - 9 / 10

Mario & Luigi: Brothership will keep you busy for dozens of hours, and the best way to enjoy it is to spend as much time as possible exploring every crevice and pipe.


Eurogamer - Christian Donlan - 4 / 5

A relatively minor instalment, but in a series this magical, that's still good news.


GAMES.CH - Benjamin Braun - German - 87%

Quote not yet available


GRYOnline.pl - Filip Melzacki - Polish - 7.5 / 10

Not everything works here, but the spirit of Maio & Luigi series is strong. Brothership is a successful return, and – in case we don’t get any more installments – a much better finale than Paper Jam. Despite a weak beginning I’m happy with my time with this game, and fans should be as well.


GamesRadar+ - Luke Kemp - 4 / 5

Despite a few lurches here and there and some so-so exploration, Mario & Luigi Brothership offers an enjoyable voyage with smooth sailing, and a punderful script that brings the laughs. It has a new developer and an extra dimension, but the same dedication to humor and brotherly love.


Glitched Africa - Marco Cocomello - 8 / 10

Mario & Luigi: Brothership doesn’t disappoint as the first RPG in the series in nearly ten years. It is a charming adventure that fleshes out a wonderful new world to explore. It looks unlike anything we’ve seen from Nintendo with an impressive coat of cel-shaded paint. While the game might feel like a basic RPG in comparison to the modern greats, there’s a lot more to enjoy here.


God is a Geek - Adam Cook - 8 / 10

Brothership is a fun time, but has frustrating moments. It's not an easy recommendation like Paper Mario, but you'll have a good time nonetheless.


Metro GameCentral - GameCentral - 7 / 10

A welcome return for the Mario & Luigi franchise, that proves to be a more involved role-player than expected, even if it lacks the consistent humour and weird gameplay flourishes of previous games.


Nintendo Life - PJ O'Reilly - 9 / 10

Mario & Luigi: Brothership takes this long-running RPG series to new heights in a high-seas adventure that's packed full of top-notch combat, inventive variety, a positive and thoughtful story, and lots signature comedy from the dynamic duo themselves. This is a big game, packed full of surprises and fun, and the all-new Battle Plug system, alongside lots of flashy specials, a fittingly emotive art-style, and a world that brimming with puzzles and challenges, make for a must-play in our book.


Press Start - James Berich - 7.5 / 10

Mario & Luigi: Brothership is the classic Mario & Luigi experience that fans have been clamouring for since Bowser's Inside Story. While there are significant pacing issues that means the game takes a while to get going, a simple but engaging battle system and incredibly intriguing second half of the story helps to keep Brothership on course.


SECTOR.sk - Michal Korec - Slovak - 9 / 10

It takes a while, but when The Brothership is in full swing, it is an excellent action RPG after all these years: exploration, arcade elements, tactical strategy and the mix of gameplay is top-notch. We are so glad that the Switch has its entry in the series.


Saudi Gamer - Arabic - 7 / 10

A game carried by its scrappiness more than its technical feats or original ideas. It might be overshadowed by its older sibling series, but that doesn't mean it can't be a fun and packed experience.


Shacknews - Ozzie Mejia - 9 / 10

Mario has ventured to massive worlds before. He's even surfed the cosmos across different galaxies. Rarely has a world in any of his games felt this connected. Mario & Luigi: Brothership is a game about building bonds, the kind that Mario shares with his cherished brother.


Spaziogames - Valentino Cinefra - Italian - 8.7 / 10

Mario & Luigi: Brothership is a delightful return for the beloved series, with deep gameplay and vibrant worlds that make it a must-have on Nintendo Switch, despite a few minor design shortcomings.


Stevivor - Matt Gosper - 9.5 / 10

With so many bespoke moments for each little mini-story, complete with unique minigames and interesting character arcs, Brothership is bursting at the seams with fun things to do.


TheSixthAxis - Stefan L - 7 / 10

Mario & Luigi: Brothership is a welcome return for the other Mario RPG series, taking a more straightforward, less gimmicky approach to bring new players into the fold. The rhythm of the brothers in combat is pleasingly engaging, as ever, and there's a solid adventure here, but it's just lacking that spark to match the franchise's very best.


VGC - Andy Robinson - 4 / 5

Mario & Luigi Brothership is a triumphant return for the series, maintaining the spirit and action-oriented platforming of its predecessors, coupled with fantastic exploration and satisfying battle mechanics.


WellPlayed - Kieron Verbrugge - 8 / 10

Although the formula is bordering over-familiar at this point, it's been long enough between entries that this return to the Mario & Luigi series is incredibly welcome. It manages to feel fresh enough with interesting new wrinkles that play on this new world and story's overall themes, and its obsession with fraternal bonds results in probably my favourite take on the Bros. to date.


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[-] simple@lemm.ee 178 points 1 month ago

It's not even copyright, they're suing for using things they patented, but their patents are extremely general. I kid you not, they have a patent for MOUNTING CREATURES, something hundreds of games have done.

Abstract: In an example of a game program, a ground boarding target object or an air boarding target objects is selected by a selection operation, and a player character is caused to board the selected boarding target object. If the player character aboard the air boarding target object moves toward the ground player character automatically changed to the state where the player character is aboard the ground boarding target object, and brought into the state where the player character can move on the ground.

I'm no lawyer so I can't tell you how well this would hold up in court but it's ridiculous. See more: https://patents.justia.com/assignee/the-pokemon-company

[-] simple@lemm.ee 189 points 6 months ago* (last edited 6 months ago)

What a disaster this is for absolutely no reason.

[-] simple@lemm.ee 262 points 7 months ago* (last edited 7 months ago)

Isn't Black Swan just Perfect Blue for people who never watch anime?

Edit: For the people that don't know

Image comparing Black Swan to Perfect Blue

[-] simple@lemm.ee 170 points 8 months ago

TL;DR:

  • They will avoid monetization

  • They will avoid providing step-by-step guides to play games on the emulator (I assume they mean extracting games from the console using hacked tools)

  • They will avoid providing keys or circumvent DRM, you'll have to get everything from your Switch

  • The devs are upset at how much attention they're getting which is kind of ironic considering the article.

"We wanted to fly under the radar at the start [...] It's already much more widespread than ideal for the current stage of development."

[-] simple@lemm.ee 248 points 1 year ago* (last edited 1 year ago)

The video pretty much describes why Fandom is so bad and why many games are moving their wikis to alternative services, and why you should stop using it in general. Some examples include:

  • Ads everywhere, including autoplaying video ads that play another ad when they're done. There are also ads sneakily inserted in the middle of articles that are related to the wiki, like a Gamespot review (Gamespot is owned by Fandom)

  • A sidebar you can't remove that promotes their content

  • Fandom hijacked the community's Mcdonald's wiki to turn it into a giant advertisement

  • Accounts that are 4 days old can bypass restrictions and easily vandalize pages

  • Fandom sometimes introduces things nobody wants, such as AI generated answers that are usually wrong, take up the top half of the page, and with no way for wiki admins to remove it. They removed it after a lot of backlash but still...

  • When people fork their wikis to other sites, fandom refuses to let admins delete their old wikis. This makes new wikis difficult to start because Fandom usually ends up as the top result on search engines, even if they're old abandoned wikis.

[-] simple@lemm.ee 171 points 1 year ago* (last edited 1 year ago)

I can really understand YT wanting to push ads because I know how expensive their servers are and all that, but I just can't get over how many ads there are. Two ads before the video starts is already pushing it, and having ads in the middle (which can be many times depending on the video) is far too much. If they crack down on adblockers I'll likely use alternative frontends like piped. No way I'm watching 6+ ads in one sitting.

[-] simple@lemm.ee 164 points 1 year ago

Its not the email address Meta is concerned about. Its the IP, device identifiers and location.

This actually applies to the entire internet, look into fingerprinting. This website checks how susceptible you are to it: https://coveryourtracks.eff.org/

[-] simple@lemm.ee 188 points 1 year ago* (last edited 1 year ago)

50,000 reviews now. It's a shame, I used to play OW1 a lot even after they stopped providing new content for it. Came to OW2 and I just couldn't be arsed to grind for characters I don't have unlocked. You need to win 35 games, and since there's a basically forced 50% winrate that means you need to play 70 games to unlock a character each time. Wanted to play Ramattra, saw he's locked, uninstalled and didn't look back. The monetization is terrible. The balance feels worse than it's ever been.

This wouldn't be such a problem if they didn't literally SHUT DOWN OVERWATCH 1 to shove people into the cash shop grind sequel

[-] simple@lemm.ee 196 points 1 year ago

So tired of this dumb take. Reddit was never going to die, but the point is enough people cared to leave that alternative platforms like Lemmy are viable now. The Fediverse as a whole is getting more and more support every time a company does something stupid, so people that genuinely care and left Reddit did win.

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simple

joined 1 year ago