[-] sodium_nitride@hexbear.net 1 points 1 hour ago

call me, we can talk, I am lonely too

hyperflush

We can chat via text. I can barely handle calls with people I know.

[-] sodium_nitride@hexbear.net 2 points 10 hours ago

Sixth 5 year plan completed

illuminating inequality

vote socialist

What the hell has this fictional "CPA" been doing for 30 years if inequality still needs to be illuminated and elections need to be fought sicko-no

[-] sodium_nitride@hexbear.net 20 points 1 day ago

Inside and outside the White House, advisers say Trump is unbowed even as the world reels from the biggest increase in trade hostilities in a century. They say Trump is unperturbed by negative headlines or criticism from foreign leaders.

Therein lies the appeal of Trump

Numerous more sophisticated approaches were developed than the one Trump selected, people familiar with the matter said.

Would mind sharing them?

The White House demanded that Britain and India change their health and sanitation rules to make it easier to export U.S. agricultural products.

Worry not, the nurglites are in control. Bird flu for everyone.

In Brazil, India and Europe, they targeted digital regulations that have entangled U.S. tech giants.

God I hope the EU doesn't use this as an excuse to scrap privacy laws (like they keep trying with chat control).

White House spokesman Kush Desai said Trump had assembled “the best and brightest economic team in modern history” to develop the tariff plan.

The best and brightest of mainstream economists? Wouldn't be surprised if this was actually true, given how dumb economists are.

[-] sodium_nitride@hexbear.net 6 points 1 day ago

That's true, but I don't think settlers are considered civilians under international law either way

[-] sodium_nitride@hexbear.net 8 points 1 day ago

Tariffs and tax cuts are basically the only 2 things in which trump actually believes.

[-] sodium_nitride@hexbear.net 22 points 1 day ago

Funniest possible outcome. The Germans found out it was stolen, try to get it back, fail, then agree agree for the money to be spent on Ukraine as a compensation. The money is never spent on Ukraine.

[-] sodium_nitride@hexbear.net 4 points 1 day ago

Maybe it could be possible. I'll have to look into it.

13

So uh, I've been girlmodding for 2 months now (or is it 3? I forget), but I've been pretty lazy about it. Haven't bought a bra (I had a sports bra, but it was so uncomfortable to wear. Now going outside is getting uncomfortable because of chaffing), Haven't gotten proper clothes, or waxxed or any of that shit.

But, that stuff can be fixed relatively easily. The big thing I need is voice training. Unfortunately, I am like the worst person in the world for keeping my focus on things (I am 90% sure i have at least mild adhd). Plus, I have no idea how to actually voice train. So my question to you all is if there is some voice training app I can download.

I need something

  1. That works on android
  2. Tells me what to do
  3. Doesn't collect my data (I am not doing the legal route of transitioning)
  4. Is preferably just an apk file I can download and run on my phone.

Now this might seem like overly specific requirements, but I figured that it's 2025, there should be something out there.

If there isn't, I would be fine with just some tips and a guide. I will make my own bash scripts to keep me on track (idk how much of a joke this is).

*I know I could probably google this stuff but I am so godawfuly lonely I am willing to talk about anything.

[-] sodium_nitride@hexbear.net 5 points 2 days ago

No, I don't know what I'd do with them.

Actually maybe I could use them to compute some things but that'd be a different investigation entirely.

[-] sodium_nitride@hexbear.net 5 points 2 days ago

It's the matlab operator for transposing a matrix or vector

[-] sodium_nitride@hexbear.net 27 points 2 days ago

It's not even "no consequences to anything", but "the people dying and suffering are doing so outside my bubble"

[-] sodium_nitride@hexbear.net 6 points 2 days ago

Interpretation of the graphs.

Graph 1: We still see the same result. When the prices of an economy are at those predicted by the LTV, the income of every sector shrinks to 0, leading to perfect economic reproduction. However, we see that many economies have economic reproduction even without LTV prices. I have a hypothesis for this. Some of the randomly generated economies in the simulation are "disconnected", meaning that the different industries don't buy and sell to each other. In this case, the effect of prices of one industry on another are minimum, so the prices stop mattering much.

Graph 2: Same as graph 1, but the shape of the curve is different. Not really sure what to say about this

Graph 3: I found it very interesting that no matter how much I tried to increase the wages (at one point, I had a wage basket 2 times bigger than what the economy could actually produce on its own), the trade balance remained stubbornly positive for the overwhelming majority of the data points.

This could happen because the sectors were reorganizing themselves to exploit comparative advantage, even though I never coded them to do this!

Say the people of the country were consuming 1 million tons of grain, and 100,000 cars every time step. Producing a car takes 1 person-year, and producing a ton of grain takes 0.1 person years. This level of consumption would then require 2 million person-years of labor (1 million for the cars, 1 million for the grains).

Even if there were only 1.5 million people in the economy, they could, for example, spend all their labor producing cars. So they would make 150,000 cars and export 50,000 cars. If the price of the cars is much higher than the price of grains, they could just exchange the cars for enough grains while still maintaining a trade surplus.

This was one of the most surprising results I saw from this model.

Graph 4: This here was to test an assumption that many economists make about the economy. They assume that the profit rates of industries equalise over time. However, in my simulation at least, this never happens. There is like an invisible floor to how low the differences in profit rates can get.

[-] sodium_nitride@hexbear.net 6 points 2 days ago

I will be taking requests if someone wants me to generate data. I can change the number of sectors, the amount of wages. I can try different price seeking strategies, etc.

Also, I never thought I'd reach the "post your research annonymously on Hexbear" stage of my academic career.

45
submitted 2 days ago* (last edited 2 days ago) by sodium_nitride@hexbear.net to c/chapotraphouse@hexbear.net

This is a real big update to my simulation and reworks the entire logic of it. Though doing so allows me to investigate even more stuff. Check out the post on the old sim if you haven't seen it.

At this point, the sim has become so complex, I don't think I can explain it in as much depth as the previous one.

So I'll keep it simple and show you my assumptions, results, and code. There are 10 sectors in the economy this time (so the visualization has changed)

As always, "economic reproduction" is the condition where nobody in the economy gains or looses money by the end of the production period.

The code and pictures are in the comments.

Also, I'd like /u/Sebrof and /u/pancake@lemmygrad.ml to see this post.

Assumptions:

  1. There are no banks, governments, population growth or technological changes. None of these things are modeled yet since they distract from the point of the model, which is to see how labor prices and economic reproduction are related.

My next model will try to model these things to see if the relationship between labor prices and economic reproduction still holds

  1. The logic of this model is inverted to the last one. In the previous model, we started with a net output (sold to consumers) then calculated how much gross output would be needed (sold to consumers and to factories) to maintain this. This time, I randomly generate a gross output then compute a net output.

  2. I randomly generate 100,000 economies, each with its own technological level (the 10x10 A matrix), a set of prices (10x1 column vector), and employment in industries (10x1 vector). I assume everyone is employed. Also, this time, there is only 1 price vector per economy.

  3. For each economy, I randomly generate a "basket of consumption", which is the amount of products that its people will consume. I scale the basket so that it could be produced by half the labor of the economy, and keep the basket constant for all time.

  4. This time, there is foreign trade. If the economy produces more of a product than what is required for the basket, that's exports. Otherwise it imports.

  5. I simulate 100 time steps for each economy. Every time step, the sectors of the economy will update their prices and employment. There were many possible rules for choosing how these updates happened. I made it so that the sectors hire workers in proportion to how much money they have (divided by how much it costs to hire workers). Prices are scaled down as a sector grows (due to competition)

  6. Then I compute all the financial data (like revenues, wages, incomes, costs, trade imbalances, profits, etc) and plot it.

The important accounting identities are:

National income = Wages + trade balance

National income = Revenues of industry - Costs of industry (not including wages)

19
Rune magic (hexbear.net)

In fantasy: Whozha! I cast fireball qin-shi-huangdi-fireball

In reality: I have been tinkering with the runes (circuit symbols) in this spell (electrical circuit) for 12 hours straight with tears in my eyes and despair in my heart angry-hex

5

Here is the lemmygrad post I made it at (don't wanna have to copy everything over).

Please give the post lots of heart-sickle, the post would really appreciate it

Don't be afraid to ask questions.

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sodium_nitride

joined 3 weeks ago