They’re going to keep making more powerful hardware either way, since parallel processing capability supports graphics and AI just fine.
It's not quite as simple as that. AI needs less precision than regular graphics, so chips developed with AI in mind do not necessarily translate into higher performance for other things.
In science/engineering, people want more—not less—precision. So we look for GPUs with capable 64-bit processing, while AI is driving the industry in the other direction, from 32 down to 16.
Sounds useful in Minecraft. Like you put a sign in a cave "exit widdershins" to tell people to follow the left wall.