[-] ubergeek77@lemmy.ubergeek77.chat 1 points 2 months ago* (last edited 2 months ago)

Fun fact: they spent quite a while working on a segmented 3D animation system for all the sprites. Every sprite is split up into segments, and then those segments are positioned in 3D space depending on the camera angle. They can even independently move each part of a character, like a leg, without having to create an entirely new sprite just for one frame.

This is 3 years old at this point, but this should give a good idea of how the new animation system works!

https://youtu.be/ybvaehpoYOs?t=52m26s

[-] ubergeek77@lemmy.ubergeek77.chat 1 points 3 months ago

Ok.... sure. But what physical devices would I use, and what software would they run?

[-] ubergeek77@lemmy.ubergeek77.chat 1 points 10 months ago* (last edited 10 months ago)

Ah, I misunderstood what you were saying at first. You're right, it's not everything on the instance that gets sent, only those things that federated instances need.

But as a user, unless I run my own instance, I don't get to decide when my posts or edits get sent out to any federated servers. That's what I was referring to. All of that stuff gets sent out "like a firehose."

And over time, as more people on Threads interact with certain ActivityPub instances, the range of communities Threads will be sent updates for might as well be the entire instance. If I block them, that's just a visual block. My stuff will still be sent to them, and depending on how they set up their federation, my content might be available on "threads.net" as well.

Well, if you get signed in, it'd be awesome if you could come let me know what worked for you!

I don't see anyone talking about CrossCode, but it's such an amazing game. And it's on sale right now!

https://store.steampowered.com/app/368340/CrossCode/

Profound story, excellent sound design, amazing soundtrack, insanely well designed combat system. It's just an incredible game. It has more content, depth, and attention to detail than most AAA games these days.

If you're picking it up, get the DLC as well! It's not just DLC, it's the conclusion of the game's story!

[-] ubergeek77@lemmy.ubergeek77.chat 1 points 1 year ago* (last edited 1 year ago)

Is this real??? He said he wasn't going to do this 🤔

He said he would not be doing Boost for Lemmy, and that he would focus on smaller apps:

https://www.reddit.com/r/BoostForReddit/comments/14ehiqs/comment/jow1le5

And he only registered the Lemmy community to prevent impersonation:

https://www.reddit.com/r/BoostForReddit/comments/14ehiqs/comment/jouvuok

I wonder if he put this on the store as a placeholder to also prevent impersonation?


EDIT: Damn, just saw the screenshots. Either this is a very elaborate placeholder, or it's really happening!

Thanks!

I've got that included in a staging version I'm preparing to release, if you wanted to take a look at the changes:

https://github.com/ubergeek77/Lemmy-Easy-Deploy/issues/17

I haven't actually used the embedded postfix server at all, I keep mine disabled. I only include it because it's "included" in the official Docker deployment files, and I try to keep this deployment as close to that as possible.

I'm considering adding support for an external email service, as you mentioned, but I have nearly zero experience in using managed email services, and I'm not sure if non-technical users would be able to navigate the configuration of things I can't do for them (i.e. on a web dashboard somewhere). And if I can't do it for them, it means more issues for me, so I hesitate to add support for it at all.

I'd love to hear your experience in setting up sendgrid and how easy that was. And the tracking stuff you mentioned as well.

[-] ubergeek77@lemmy.ubergeek77.chat 1 points 1 year ago* (last edited 1 year ago)

I didn't change my Caddy reverse proxy at all for my upgrade, did they change the API routes? Or was it just Nginx changes?

I'm glad to hear that! Thanks for letting me know, it's nice to hear people were able to use my script to get up and running :)

[-] ubergeek77@lemmy.ubergeek77.chat 0 points 1 year ago* (last edited 1 year ago)

The Lemmy maintainers themselves seem to lock it at 0.3.1, and I wanted to maintain parity with their deployment. I know pictrs is up to at least 0.3.3, and has a release candidate for 0.4, but upstream Lemmy uses 0.3.1 for whatever reason, so that's why I lock it there.

It's excluded from the update checker because I don't have a stable way to check what version upstream is using. The Lemmy update checker just checks to see what the latest tag on LemmyNet/lemmy is. I could try and pull the latest Gitea tag for pictrs, but since upstream Lemmy isn't using the latest version, that's not really an option as something might break.

I considered trying to parse their docker-compose.yml file to see what version they use, but they seem to be restructuring their docker folder right now. The folder in main is completely different from the one tagged 0.17.4. If I assume a certain directory path for that file for every version after this, but they move it, my script will break. Sadly, until their Docker deployment files seem like they're going unchanged for a good few versions, I'll have to do it manually for now.

[-] ubergeek77@lemmy.ubergeek77.chat 0 points 1 year ago* (last edited 1 year ago)

Don't forget to edit all your comments first to say [removed] or [moving to lemmy.world]

Otherwise all your old comments stay on the site but with the username of [deleted]. Posts too.

If you need a tool to do this for you automatically, I think I've heard of people using Shreddit. But there are likely a few options.

view more: ‹ prev next ›

ubergeek77

joined 1 year ago