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Hello everybody, our game is finally out on KS: [https://www.kickstarter.com/projects/weirdplace/residue-rpg

It is called Residue®, and it is a love letter to Mothership RPG and Fighting Fantasy books. I always loved reading those books when I was younger and following an adventure, and I wanted to bring that same solo experience into a sci-fi horror setting. The easiest way to describe it is Call of Cthulhu meets Mad Max.

In Residue, you play as one of three characters and try to survive the environment while exploring ruins of past civilizations in search of quartz that contain memories. Places twist and turn, geometries change, and spacetime is shattered, so learning and understanding is one of the last purposes left. You manage resources to stay alive and fight the corruption of the land. If you ever lose your resolve, you become Corrupted permanently, which unlocks special items but changes the narrative, NPCs become hostile, and the ruins push back harder.

My plan is to do a Box Set. The game has a dual-layer player board, tokens, cards, and custom dice.

You can also download a free quickstart guidebook here to feel the vibes and mechanics. https://drive.google.com/drive/folders/1efJh94DwDM3bsZox6t1FB8OrM2DLKJLJ?usp=sharing

If we get funded, it will be a dream come true to make this thing. Thank you for checking it out.

[-] weirdplace@ttrpg.network 2 points 1 year ago

Here is our latest poster:

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submitted 1 year ago* (last edited 1 year ago) by weirdplace@ttrpg.network to c/rpg@ttrpg.network

We are almost at the end of our campaign. Thank you to everyone who helped us along the way and supported our game, we couldn’t be happier. It’s crazy that we’re at 200% of our goal. Check out the game, you might like it. It’s crazy, wacky, and worth a look!

[-] weirdplace@ttrpg.network 1 points 1 year ago

I just wanted to pass by and say thank you to everyone who checked out the game and ended up backing it. We’re fully funded! Thanks for all the love, we really appreciate it!

[-] weirdplace@ttrpg.network 2 points 1 year ago

Hey there! We totally understand. This is our first project and we are fulfilling orders ourselves from our studio here in Montreal. Unfortunately that means that we can't accommodate handing customs for all countries, but there's always the pdf version! Really appreciate you checking out the game, and if you ever have any questions, let us know!

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submitted 1 year ago* (last edited 1 year ago) by weirdplace@ttrpg.network to c/rpg@ttrpg.network

Fluff n' Fury, a cy-bear punk TTRPG about friendship and punching billionaires

The Kickstarter page just went live!

https://www.kickstarter.com/projects/weirdplace/fluff-n-fury-a-cy-bear-punk-ttrpg

The future is bleak. Climate change has wrecked the world and has created unliveable conditions. But humanity always persists. The rich developed humanoid Syths to transfer their minds into. The rest of us? Well, everybody had one of those little robot-teddie AI assistants that was the latest craze...

Fluff n' Fury is a rules-lite TTRPG set in a dystopian future where you go on missions with your rag tag crew and wreak havoc on the rich! The game is best for 3-6 people with a GM, and uses a simple d6 system loosely based on the Year Zero Engine. Easy to learn and quick to set up, its perfect for introducing the hobby to new players. The optional modules in the book can be used to increase complexity for veteran players, or make the story more campaign or more combat focused.

The system is a hacked version of The Year Zero Engine similar to games like Alien. The game focuses on a rules-light, shenanigans-heavy approach where we want to keep the game flowing and fun, and minimize stalls for mental math or rules-lawyering. We feel the approach incentivizes players and the GM to come up with ridiculous and wacky possibilities for the story to go in.

A few features of the system:

  • D6 Dice Pool System where 6's are equal to Successes. GMs can add F*Dice, where any 1's rolled on a F*Die will cancel out a success that you have rolled. It's our way of modifying the difficulty class of any actions performed.
  • Weapons Always Hit, no need to worry about Armor Classes! You are a cyber teddie built to fight. Every attack roll is for damage dealt. A 6 = 1 damage. No 6s? Your bullets dinged their armor, but didn't do any damage.
  • Dice Manipulation Emulates In-Game Actions. Every weapon has a unique dice manipulation mechanic that relates to the type of weapon being used. Machine gun? Have 6 free rerolls every action, like you're spraying bullets nonstop.
  • Each character has a special potentially game-breaking move. This allows players to feel special, have a moment in the spotlight and make the GM sweat a little bit by throwing some wrenches in their perfect plans. (Don't worry, they can only be used once per in game day)

The zine contains everything you need to start playing:

  • 36 pages of full color retro-punk layouts inspired by Cy_Borg (but cute) and old school gaming catalogues
  • Random tables to roll your class, character, quirk, motivation, and background
  • Unique dice mechanics for every weapon to make combat more engaging
  • The gritty world of Patch City, and the 12 gangs and corporations that vie for control
  • Three one-shot adventures fully written and included to start playing asap!
  • Optional modules to customize your playing experience (Levelling up, C-C-C-Combos, Defects, and more!)
  • An NPC table populated by our wonderful Revolutionary Leader tier backers (make your own custom teddie, name it and be featured in the zine!)

Check it out on Kickstarter today!!

Thank you for your time if you made it down this far! We hope you get a chance to play this silly little game of ours :)

weirdplace

joined 1 year ago