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submitted 3 days ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] Mojave@lemmy.world 9 points 3 days ago* (last edited 3 days ago)

Okay, now the player data is encrypted and unreadable by clients.

How will the client display where the players are without data....

Why are you bothering to spend cycles sending this useless, encrypted data......

If you mean to decrypt the player data once it reaches the client, then you have solved no issues.............

this post was submitted on 18 Dec 2024
79 points (98.8% liked)

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