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this post was submitted on 14 Jan 2025
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I was just complaining about this in a thread about the new Nvidia GPU line.
We're gonna get 30 real FPS with 240 from frame gen... so is the future of FPS games or anything that demands split second timing just... being completely unable to tell the difference between network lag, or your own GPU hallucinating that a guy you just shot at wasn't actually there?
... Well apparently the answer to that is not only yes, but also, all players will have built in aimbots and automacro scripts, I mean uh, predictive input.
We are literally just going backward toward advanced aim assist.
Used to be a crutch for the difficulty of fine controls on a controller, now its a crutch for we have no idea how to actually develop a game that runs at 4k60, and can be played with affordable hardware.
I look forward to Call Of Duty 28 being marketed as an idle autobattler, presuming you pay for the ultra elite premium tier battlepass that grants you the ability to unlock ultra elite premium predictive input.