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Nearly a year since launch, Apple’s Vision Pro still searching for a killer app
(www.computerworld.com)
This is a most excellent place for technology news and articles.
VR is way more than just "being 3D." The way you interact with things is a bigger influence on what makes it than the visuals. You're not just having things pop out at you off a 2D plane; you're in the thing with them, and you can "touch" them or do pretty much anything you can do with your actual body.
You're right people don't necessarily want to wear a heavy thing on their face for this, though. Especially when there isn't a lot in the way of experiences that actually offer everything the space is capable of and your hardware is almost four-fucking-thousand dollars.