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Plug-and-play development environment
(lemmy.world)
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It really depends on what you intend to develop in, but I can say containers aren't the way to go whatsoever.
Every gaming SDK or IDE I'm aware of has their own version of sandboxed environments. You just start a project, clone it, then let their package management tooling do the rest.
Maybe if you explain a bit more about your approach you could get more constructive answers.