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Did any if you try Peripeteia?
(lemmygrad.ml)
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Tried the demo briefly without knowing much about it. It's weird and janky. Audio levels are all over the place, perspective feels off, conversation camera clips inside characters or cuts off their heads, object physics don't work right. Ladder interaction is counterintuitive. Some of this might have been rectified since the demo shipped. Little bit too much inventory management for my liking. Level design is .. strange. That might be a demo issue too tho. Seems like the authors feel some kind of way about communism but I didn't play it long enough to figure that out. Shame, it feels like there's the bones of a good game here.
I see... It might be wise to wait until it's out of EA then.