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this post was submitted on 03 Mar 2025
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Imho the problem with the 3D-era pokemon games isn't that they look low-fi, it's that they look low-fi in a boring way. Like they were built from asset-store content from 15 years ago.
If ever there was a game that could've gotten away with some weird theme like voxel-art or heavy use of billboarded sprites, it's pokemon. Like, imagine a pokemon game with pixelated hand-animated textures like in Megaman Legends. That would work.
Is that mouth just a texture with the camera angle painted on it?
Honestly that's just great.
Yup. The game is pretty overrated, imho, but its aesthetic was amazing. No lighting system, everything was hand-shaded with textures that really got the Megaman look. One of a kind style.