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submitted 4 days ago by Zagorath@aussie.zone to c/rpg@ttrpg.network
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[-] sambeastie@lemmy.world 1 points 3 days ago

My solution is to run with as few as 2+me (the DM), and use a play structure that doesn't require the same players to be present at every session. We always end rhe session in a safe location (town, safehouse, etc). If someone can't make it, they're just in suspended animation along with their gear and hirelings/retainers until they're back.

Just not sweating the fact that it's a game has gotten me a very consistent game every two weeks like clockwork.

this post was submitted on 08 Mar 2025
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